These faction where designed without back teching.
Maybe 4 years ago.
Time to let go of the past, it will only hurt you if you keep clinging to it.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Soviet tech change suggestion13 Jan 2021, 08:34 AM
Maybe 4 years ago. Time to let go of the past, it will only hurt you if you keep clinging to it. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion13 Jan 2021, 08:05 AM
I did. But it was so simple I didn't felt the need to share. AND he clarified since, so I have no idea what you're trying to do here at this point. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion12 Jan 2021, 23:18 PM
I'd rather wait for him to clarify. You literally have 2 options to interpret here. You can do the math yourself, one is silly but there is exchange, 1 is lolzworthy, I'm assuming he didn't went with latter. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion12 Jan 2021, 23:07 PM
Unless im mistaken hes suggesting making their target size larger in exchange for damage resistance. I'm assuming that he doesn't want to make the unit much more durable at vet0 then vet3 7 man cons, but I've seen worse suggestion from axis only crowd as well. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion12 Jan 2021, 23:02 PM
mhhh what about : when set up raketn gets + 40% damage restiance and + 50% RA ? Then not a single med tank would be affected and they would become undecrewable by infantry as accuracy over 100% doesn't do anything. Just keep your ATGs behind your line instead of scouting with them. In: COH2 Balance |
Thread: Maxim reinforce cost12 Jan 2021, 19:29 PM
The whole point is to rid of moot increased reinforce cost to make maxims a wee bit more cost efficient without changing other stats. At the moment there is no reason at all to NOT let maxim get decrewed and crew it with literally anything else for that rifle DPS increase, because its stock, shitty, useless crew costs as much as cons as a relic of the time where maxim was dominant. In: COH2 Balance |
Thread: [Winter Balance Update] OST Feedback12 Jan 2021, 18:34 PM
Also, just to be sure, you do realize you are in wrong thread to QQ about spios? In: COH2 Balance |
Thread: [Winter Balance Update] OST Feedback12 Jan 2021, 18:30 PM
I've said they are NOT overburdened by anything in early game. Reading comprehension. As "Efficient" in what sense? Both, repair time capacity and offensive capabilities. Im aware of why the UC can autoheal. The fact that UKF have not had RoyEs from minute 0 and UKF have been viable is testament to how non-vital RoyEs are to UKF early game. And what is your point here? Its not like tripple kubel or something is meta opening, so spios don't repair anything prior to luchs/puma anyway. In: COH2 Balance |
Thread: [Winter Balance Update] OST Feedback12 Jan 2021, 18:10 PM
And spios are not heavily burdened in early game either, they literally completely take over PG role for first 5-7 mins. They're also much, much cheaper. And you need at least 2 to be as efficient as single spio. The earliest UKF vehicle (The UC) Also heals itself, and so doesn't require RoyEs to assist it. It heals itself, because there are no REs at that time, tho patch changes that now, but I doubt they'll be used. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion12 Jan 2021, 17:49 PM
That was more of an addition to what Stug said. In: COH2 Balance |
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