I don't like how they do 50% less damage to units in cover. I mean isn't that what they are used for?
That's with pretty much every weapon in the game, though I think it's good explosives don't do 100% damage to units in heavy cover for the sake of squad wipes.
Not sure if anyone remembers the early days of the British Forces where green cover didn't protect against explosives. Things got wiped way too easily as units have to clump in cover to get all models into position.
Grenades still force you to move as a squad at 50% life, probably lower as they've been shot at, isn't going to last long. Still never a good idea to eat a grenade unless you can't micro out of it and don't want to risk everyone exploding on retreat/desperation to hold the line.
Onto bundle grenades, I would be fine if the AOE was slightly more lethal on the edges and that the Panzergrenadiers
didn't reload when you want them to toss a bundle. Grenades should bypass a model's reload.