yeah right... cons get supressed by half a burst from a MG42 and stay supressed for 30 seconds or more, while volks would get from pinned to normal state before you could even reposition the pre nerf maxim.
Suppression and Pinning
Rifleman Squad:
Suppressed Threshold: 0.2
Suppressed Recovery: 0.15
Pinned Threshold: 0.6
Pinned Recovery:0.5
Conscript Squad:
Suppressed Threshold: 0.2
Suppressed Recovery: 0.15
Pinned Threshold: 0.6
Pinned Recovery:0.5
Volksgrenadier:
Suppressed Threshold: 0.2
Suppressed Recovery: 0.15
Pinned Threshold: 0.6
Pinned Recovery:0.5
Almost no infantry is different in terms of thresholds. Even Obers are the same as standard infantry in terms of their suppressed modifiers. Note, range also heavily affects suppression, the deeper you go into an MGs arc, the more suppression and DPS you will take.
If DShka were to be changed, I think maybe just suppression could be toned down so it's not a 1-2 burst pin or it just deals worse vs units in cover so you can actually take shelter vs its very high modifiers.