The AA could use a penetration nerf so it doesn't hard counter vehicles at least. It would have to be enough that getting two of them doesn't invalidate the nerf.
I don't think simply moving it to T3 is a solution since it overlaps in role with the Stuart.
I would be hesitant to nerf riflemen because of scaling issues into late game. Part of that is the ridiculousness of OKW vet.
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