Solution 5:
Increase efficiency of AT weapons against heavies specifically.
Reasoning:
The problem is that Tigers, IS2s, ISUs, KT and so on don't really have proper counters. Even if you know that someone stalls for Tigers, there isn't much you can do in terms of counter-play in order to punish the strat. The go-to solution right now it to go for your own call-ins basically and try to get them out first.
Of all factions, I find that OST has the easiest time of handling heavy call-ins, mainly because of the performance of the pak40.
So assuming we want to keep our call-in strat options open (that is, skipping tech in favor of IS2s Tigers, etc.), I would work towards re-balancing AT guns to be about as threatening to heavies as Pak40s are right now.
Proposed Changes:
-Increase target weakpoint on all vehicles so they can penetrate heavies more reliably.
-Increase penetration values of Zis3 to match those of Pak40: 210.0/200.0/190.0. The Zis will still have a lower fire rate.
-Increase Stuart's shell shock penetration values to more reliably penetrate heavy rear armor.
-Increase 57mm AP round penetration values to more reliably penetrate heavy frontal armor (I couldn't find the current values).
-I wouldn't increase the raketenwerfer's penetration values but I would give it more mobility. See Kappatch.
Summary:
Stalling for heavies can still be a viable strat but it should also have a viable counter in AT guns and AT abilities. AT guns already have their own counters so we create a proper rock-paper-scissors cycle.
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