Wondering if anyone has had troubles with destroying an enemy vehicle at close range with another vehicle and then the wreckage from said destroyed vehicle acting as some kind of magnet/sticky point.
An example being an OKW AA being killed by a circle strafing m20, the m20 then gets stuck inside an area of zero line of site and can only rotate for a few minutes.
Perhaps try being slightly more aggressive if it vs wherm, rifles are solid vs everything wherm has early and you can catch one being built. Two/three rifles and 1 ReT with volley fire ready are tough to counter early with wherm. M20 bazooka crew are handy but will take awhile to kill them. Double zooks on ReT are a pretty solid counter if you feel like spending the fuel and munit.
Super fast M20 can hit OKW hard if they went battlegroup hq first and don't have a puma on the way. Even if they do a well placed m20 mine can (with some luck) finish it off. Against Wherm you have to be more careful but it is great to chase off lone MG teams and the zook crew can be used in conjunction with rifle nades to deal with a 2cm 222 (again m20 mines are your friend). A quick sherman is great weapon against all targets and well micro'd can be a huge thorn in your opponents side. Airborne can give you paras for a stocky infantry option plus ATG drops allows you to skip T3. Plus late game p47's can ward off heavy tanks.