What I don't like about this thread, Vaz, - and you should agree, bcs you also play AT, apparently - is that it throws multiplayer into entirely the wrong light.
Instead of starting a thread about the enjoyment of playing multiplayer in AT - with all its advantages - you have chosen to write negatively about Randum (sic) as if this is the way to go. When, palpably, you know full well, or ought to, it is not the way to go.
I am not going to spell out all the advantages of AT right now, bcs you should already know them - and it would be technically off-topic. However, I am completely bemused as to why you would berate Relic for its matchmaking system in multiplayer, when it must be already be clear to you, that anyone wanting to succeed in multiplayer will find an AT. If you're honest, as an AT player, you know you hope for 'Randum' opponents. They dont have the advantage of VOIP, and therefore have no prearranged knowledge or tactics; they have no knowledge of each other's strengths and weaknesses; it is casual in every sense of the word.
You must, in your heart of hearts, know that an AT starts with an advantage; ergo, you must also know that a Randum team does not. Why blether about Randum matchmaking, when you know full well that the Randums start off on the back foot, and are likely to get worse as the game goes on?
AT is awesome and I'm glad they added it. However, I don't always have a team available. I also have experience with programming, so I know how the logic works in a machine. I bring up this topic because I know that even with my novice level understanding, I could come up with a better matching logic then what is currently implemented. It's shit right now, but it doesn't HAVE to be shit. Sure you might still be at a disadvantage if you go against a more organized team, but what will disappear is a lot of the unfun shit in the random teams. Things people that don't build mines, send 4 squads to cap a single point, require 30 seconds to react to any situation, etc. It's basic level stuff. These people should be being matched with each other, not people of higher experience. It's frustrating for everyone involved.
you can get rank16 in 3v3 and 4v4 without even trying
I see that you kick quite a bit of ass, I would like to know your secret or at least see some of your games. It's not so easy for me. I'm surely not the best, but I've been playing coh for over 10 years and 3v3 and 4v4 is hard as shit for me. In a 2v2 I can carry someone a bit if my opponents are not too good, but carrying 2 or 3 other people? Very tough. I'm not doing it for ladder positions, I just like larger games. It really isn't even losing that is the problem, it's getting n00b stomped frequently that bothers me. Normally I would think I played like shit, until I get to the stats menu and see my numbers higher than anyone else in the game. When I'm getting swamped with enemy units, floating thousands of MP, and pop capped. Back in Coh1 it was somewhat possible to beat these odds, because I could cap more of the map to reduce enemy pop cap, then I would not get so outnumbered. With this static pop cap, there is much less wiggle room.