Profile of Vaz
General Information
Last Visit Time: 13 Sep 2023, 01:41 AM
Xfire: Elitevaz
Steam: 76561197983031652
Residence: United States
Nationality: United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 13 Sep 2023, 01:41 AM
Xfire: Elitevaz
Steam: 76561197983031652
Residence: United States
Nationality: United States
Timezone: America/New_York
Game Name: Vaz
Signature
29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: P-47 Rocket Strike vs Stuka Close Air Support [VIDEO Proof]23 Sep 2017, 22:54 PM
LMAO In: COH2 Balance |
Thread: P-47 Rocket Strike vs Stuka Close Air Support [VIDEO Proof]23 Sep 2017, 01:41 AM
Even without comparing the p47 to the stuka, it's insanely strong and cheap. Even moving it does a massive damage on medium tanks, which for most USF is what they will have. Without moving, it completely destroys in no more than 2 passes and doesn't miss like the p47 rockets do. Even for 240 it's too strong! When USF had potent p47, people complained until it's now at this stage where it is more of an annoyance than a real threat. Stuka is a real threat. In: COH2 Balance |
Thread: osther vs usf17 Sep 2017, 03:35 AM
USF just requires tremendously more attention and effort out of the player. You also need luck and an ability to understand the goals of your opponent before they think of them. In: COH2 Balance |
Thread: Armor Piercing rounds on Jackson should be free4 Sep 2017, 19:18 PM
Not if it doesn't fire. I actually had this bug work in my favor somehow. At the last second of the ability being active, I fired at an Ostwind that had already taken a hit. The ability expired, and a normal round immediately fired! It was completely unfair, imo. The guy even tried to back up almost immediately and if it weren't for the bug, I think he had a good chance of getting the Ostwind out. In: COH2 Bugs |
Thread: Armor Piercing rounds on Jackson should be free2 Sep 2017, 15:48 PM
This ability in the current live is pretty annoying. It costs munitions and it's extremely buggy, with a short timer to boot. If all goes well, 2 to 3 shots can be made. There is some kind of double reload time that happens with the first shot. I had it so bad just now, trying to fire at max range at unit that kept appearing and disappearing in the fog, that the entire ability was consumed without firing a single shot! Until it can be fixed, it should be a free ability with some cool down period between activations. In: COH2 Bugs |
Thread: Unofficial Revamp mod (EFA & WFA & Brits)21 Aug 2017, 16:06 PM
Jackson misses all the time. Sometimes the shots just disappear into nothing. In: COH2 Gameplay |
Thread: Infiltration nuke21 Aug 2017, 16:01 PM
but shoots tennis balls In: COH2 Balance |
Thread: ISG21 Aug 2017, 15:57 PM
It does miss, but it's AOE is kind of large, so when it misses you still take damage. Direct hits are pretty devastating. In: COH2 Balance |
Thread: Some technical questions21 Aug 2017, 15:52 PM
The penetration system doesn't really use an x out of x shots type of system. You can think of it that way if it helps you, but the game will use an rng to determine hit or not based on the number. So 25% doesn't necessarily mean 1 out of 4 will hit. You could fail or miss on all 4. You could hit 2 and miss/fail 2. Freak results don't usually happen like that, but are possible. In: COH2 Gameplay |
Thread: Infiltration nuke20 Aug 2017, 05:49 AM
I wouldn't mind seeing a timer on the actual unit as well. Like when your order them to spawn from a building there is a few seconds delay either before they come out or before you have control of them.Players pretty much get teleported troops and it's not very good for skilled play. There isn't really a way to protect yourself from it or predict it. You can just avoid buildings. In: COH2 Balance |
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Latest replays uploaded by Vaz
Livestreams
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868 | |||||
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