Profile of van Voort
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Posts: 3552 | Subs: 2
General Information
Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: 4vs4 as allied4 Mar 2015, 00:51 AM
4v4 just feels more epic In: COH2 Gameplay |
Thread: AA Playthrough4 Mar 2015, 00:43 AM
You'd be right, you only really need to get above 20,000 to get all the drops. Trying to get high score is more of an intellectual exercise and self-imposed challenge than anything else In: Campaign & Co-op |
Thread: Without a good balance, you will still play COH 2?4 Mar 2015, 00:40 AM
Well Balance is a different thing from "Boring" and "Stale-Meta" In: COH2 Gameplay |
Thread: Lend-Lease fuel drop and OKW base AA defences3 Mar 2015, 13:45 PM
I know that CoH2 doesn't pretend to be historically accurate, but still here is some data that also approves that this just doesn't make any sense: I understand the point you are making, however in WW2 you don't do either supply drops or parachute drops from 30,000 feet. They'll be done well within the ceiling of light flak so there is some chance they will land where they are supposed to In: COH2 Balance |
Thread: Opel Blitz Truck2 Mar 2015, 22:18 PM
But you need to park it and set it up In: COH2 Gameplay |
Thread: case blue's tiger ace mission is impossible on hard 2 Mar 2015, 11:11 AM
Once I learnt how to cheese that it became quite fun In: COH2 Gameplay |
Thread: OKW manpower penalty?2 Mar 2015, 10:21 AM
Some things will be the same across 1v1 against 4v4 Others are not For example 4v4 sees more map control, more caches and more stuff to be salvaged, as such late game where Axis do better comes sooner and represents a bigger part of the game - especially as games tend to be longer. It also allows OKW to off-set their resource penalty by having access to caches It also can mean that more bases are covered through Commander Abilities and tech choices - so 2 Soviets can have all 4 tiers between them. And "random v arranged team" is another matter entirely None of that means that balance shouldn't start in 1v1 and if 1v1 gets resolved then many of the issues that affect 4v4 will also be resolved, but 4v4 will still have things unique to it. All that said, looking at where we have been: http://www.coh2.org/topic/27284/remember-when The game was in a very good state prior to WFA coming out and considering how long that took relative to where we are now and considering that relic lost their lead balance and that doing 4 factions is more than twice as hard as doing 2 I am content with the situation right now A lot of balance "discussion" is L2P and QQ anyway and I don't take it very seriously In: COH2 Balance |
Thread: Achievement M.06 - Get Out Of The Truck! 2 Mar 2015, 09:43 AM
Needs higher level admin than Major Bloodnok unfortunately This is one of the few achievements I don't have, so I would be interested to see how people get it In: COH2 Gameplay |
Thread: case blue's tiger ace mission is impossible on hard 2 Mar 2015, 09:38 AM
Honestly it is hard but doable. Exactly It's not the hardest mission by far and if they get beaten on the first try people complain about lack of value. If you think this is hard then you are not ready for Kharkov Pursuit and Bridge Defense In: COH2 Gameplay |
Thread: case blue's tiger ace mission is impossible on hard 2 Mar 2015, 09:37 AM
In: COH2 Gameplay |
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Latest replays uploaded by van Voort
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VS~TAB~ Cabreza ~TAB~ Urmel ~TAB~ Choccy Starfish ~TAB~ Napalm (Paid Relic Shill)~TAB~|The Terminator| ~TAB~ van Voort ~TAB~ dpfarce ~TAB~ Glendizzle1-1,050
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VS~TAB~ Urmel ~TAB~ Spiky ~TAB~ van Voort ~TAB~ EffenNewbieArthur Von Unine ollie1214 Einsatzbereit l DudisanPack Goes Huntingby: van Voort map: Lienne Forest1-1,046
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VSyaggus Archie ElixRose Commissar Galdos~TAB~ van Voort ~TAB~ Cabreza ~TAB~|The Terminator| ~TAB~ The_ReD_BeaRTAB v 4 USby: van Voort map: Steppes1-1,007
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VS~TAB~ Cabreza ~TAB~ Napalm ~TAB~ dpfarce ~TAB~ van VoortSergeant Kelly ~WockaFlockaS~DaffyDuck ~WockaFlockaS~DaBadMan331 RtN.FiresparksBears v Gulls (and RTN)by: van Voort map: Lazenrath Ambush1-1,148
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VSlaartspace Clamps Jo4n Of Arc maamon_98junobeaches BumbleBee =OF=DEAFPED WARRIOR ~TAB~ van VoortTanks? Tanks! We don't need no stinking tanksby: van Voort map: Lienne Forest1-1,025
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VS-:EST:- WingZero C4N4D|4N^^ looneyg1 ~TAB~ van VoortSovietOmeN QueenRatchet123 Juan El Stretchy Neck GIFYou can take my call ins from my cold dead handsby: van Voort map: Lienne Forest1-951
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VS~TAB~ Spiky Coaster ~TAB~somenbjorn ~TAB~ van Voort~TAB~ KovuTalli ~TAB~ General Winterfeld DasDoomTurtle ~TAB~Australian MagicThe Bear Pitby: van Voort map: (6-8) Kharkov old city3-1,018
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