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I almost exclusively play 3v3 and up
Profile of van Voort
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Posts: 3552 | Subs: 2
General Information
Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Looking for 3v3/4v4 Players8 Sep 2014, 12:25 PM
In: Lobby |
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa7 Sep 2014, 10:50 AM
you do know that blobbing mgs up makes them easier to hit right? :\ so there's something called spread out your damn mgs. Second of all a 4v4 match is not a good example of balance since we all know its a spamfest cause you can spam fuel caches and pull out everything then throw them away. Of course once I have fuel caches up I immediately spend all my MP on rifle squads and machine guns NOT In: COH2 Balance |
Thread: Finally a reason for Relic to Nerf that BS7 Sep 2014, 01:31 AM
Fits both gameplay and theme Me like In: COH2 Balance |
Thread: Finally a reason for Relic to Nerf that BS6 Sep 2014, 09:53 AM
You've never killed a vehicle with a satchel charge? Not to be relied upon of course, but with restricted mobility and/or luck it is possible In: COH2 Balance |
Thread: Looks like im back 6 Sep 2014, 08:28 AM
Hello . It was hard being banned for a month, but here i am again to keep the balance team honest. Welcome back, my sig was otherwise going to have stuff from Austerlitz talking about my balls In: Scrap Yard |
Thread: OKW salvage operation.. on an MG!?!!?6 Sep 2014, 08:15 AM
This just happened to me. I lost an MG squad, then a sturmpioneer comes and salvages it. I thought he building a mine or something at first and the animation was bugged, but then the MG dissapeared. OKW have a core ability of salvaging wrecks and team weapons They even have a commander that makes them better at it This is supposed to model their late war shortages, and it has already been noted as kind of stupid http://www.coh2.org/topic/12468/things-i-learnt-about-ww2-from-coh2/post/186658 This is why OKW have reduced fuel income but people often forget this. Both in games that end up littered with salvage no one takes And here when people complain about how OKW vehicles are so expensive This is why my opening OKW build is usually two Kubelwagens These cost no fuel, and when they die, you can get fuel from salvaging them If I am playing someone good from OKW I try to avoid giving them salvage In: COH2 Gameplay |
Thread: ISU SquadWipe-Foundation6 Sep 2014, 08:06 AM
The one thing I have learnt from seeing people talk about player cards is that someone will always find a reason to use it against you So I pay them no mind and I look at what people say and how they say it. Thus far I have observed Ninja to be coherent and polite. I'm not going to argue though that he wouldn't benefit from trying Ost for a bit However I started this game coming off the campaign and I played Sovs exclusively while I was learning so I understand where he is coming from. But no, I wouldn't recommend fighting a JT with an ISU either In: COH2 Balance |
Thread: ISU SquadWipe-Foundation6 Sep 2014, 07:57 AM
And the 76mm gun is also 75mm, thank you for that
The gun on in the ISU-152 is the ML-20 therefore it would be interesting to compare the two in how they are implemented. The ML-10 in the KV-2 is not the same gun, but fires the same shells so should also be similar Further, howitzer performance for given calibre should be more similar than tank guns because it is dependent on explosive power not velocity for effect. FYI: Soviet 155mm OF-40 Frag 43kg, with 6kg filling German 155mm I GR 33 HE 38kg with 8kg filling Which if anything means the Brummbar should have better AOE Note also that people think the SU-76 is a POS, it could have the same gun performance then it would be more expensive and people might actually use them. In: COH2 Balance |
Thread: ISU SquadWipe-Foundation5 Sep 2014, 10:31 AM
Interesting as the 152 and Bummbar are both 6 inch artillery How does the either compare to the 152 howitzer damage/AOE because in theory I think that's the same gun Or maybe when they put a ZIS into an SU76 they extract it's mojo and install that into the ISU-152 when they put the 152 in there In: COH2 Balance |
Thread: ISU SquadWipe-Foundation5 Sep 2014, 10:28 AM
Checks 1 2 Nope both still there In: COH2 Balance |
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Latest replays uploaded by van Voort
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VS~TAB~ Cabreza ~TAB~ Urmel ~TAB~ Choccy Starfish ~TAB~ Napalm (Paid Relic Shill)~TAB~|The Terminator| ~TAB~ van Voort ~TAB~ dpfarce ~TAB~ Glendizzle1-1,050
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VS~TAB~ Urmel ~TAB~ Spiky ~TAB~ van Voort ~TAB~ EffenNewbieArthur Von Unine ollie1214 Einsatzbereit l DudisanPack Goes Huntingby: van Voort map: Lienne Forest1-1,046
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VSyaggus Archie ElixRose Commissar Galdos~TAB~ van Voort ~TAB~ Cabreza ~TAB~|The Terminator| ~TAB~ The_ReD_BeaRTAB v 4 USby: van Voort map: Steppes1-1,007
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VS~TAB~ Cabreza ~TAB~ Napalm ~TAB~ dpfarce ~TAB~ van VoortSergeant Kelly ~WockaFlockaS~DaffyDuck ~WockaFlockaS~DaBadMan331 RtN.FiresparksBears v Gulls (and RTN)by: van Voort map: Lazenrath Ambush1-1,148
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VSlaartspace Clamps Jo4n Of Arc maamon_98junobeaches BumbleBee =OF=DEAFPED WARRIOR ~TAB~ van VoortTanks? Tanks! We don't need no stinking tanksby: van Voort map: Lienne Forest1-1,023
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VS-:EST:- WingZero C4N4D|4N^^ looneyg1 ~TAB~ van VoortSovietOmeN QueenRatchet123 Juan El Stretchy Neck GIFYou can take my call ins from my cold dead handsby: van Voort map: Lienne Forest1-949
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VS~TAB~ Spiky Coaster ~TAB~somenbjorn ~TAB~ van Voort~TAB~ KovuTalli ~TAB~ General Winterfeld DasDoomTurtle ~TAB~Australian MagicThe Bear Pitby: van Voort map: (6-8) Kharkov old city3-1,017
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