Mmmm, I still call it Soccer. #Merika' |
Not sure if trolling..
There are like 100 topics about the current meta.
OT:
I think 1v1 is pretty balanced from what I can see in streams.
I don't play 1v1 so I can only base my opinion on streams and replays.
2v2, horrible.
The tigerspam / ISU / ELE is horrible in the late game.
3v3, horrible.
Tigerspam, elespam, isuspam, is2-spam, 6 t34/85 on the field of 1 player, ...
4v4, see above.
I play 2v2 and up, but most of the time I don't enjoy it.
This is meant to be a general opinion on the matter as a whole, rather than a specific thing concerning the meta. |
Personally, I think the current meta needs some slight tweaks here and there. Changes for t4, artillery, m3s, Ostheer scout cars, mines, and heavy tanks are needed(specifically ISU, Elefant, 85s.) Feel free to share your opinion on the matter. No insults are needed(I'm lookin' at you "fanbois"),just decent responses. |
Be great if it could. Not overpowered in any sense in my honest opinion. |
I voted Vindicare. #Merika' |
Dem fanbois. - #NeverFailToDisappointForMyAmusement | Every Day 24/7
-On a more serious note I agree with Vindicare wholeheartedly.
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There are very few smurfs in COH2. I know of a few who must have bought new accounts when it was on sale for $10, but I think probably only 3-4.
You may just s...
I be one of these people. Though the account is not meant to get a high rank on the ladder, it's more of a troll/test account for different strats. Try and find meh. MVGame
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Increasing their armor slightly honestly wont have a huge impact on their "surivive-ability" considering soviet mines, tank shots, and maxims would still be able to easily counter them. Giving them a higher armor value would allow them to finally be able to stand up to things like Shocks, which are a little bit more expensive than PGs, but wipe them out easily, even when PGs have mid-range advantage for a time, and con model snipes while they're on the move. |
I've spent a couple hours reading the posts front to back. Had some good laughs... as was said earlier, "Remember page 12".
Love page 12...
Good times, good times.
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Thread: S-Mines6 Jun 2014, 05:48 AM
The signs are stupid, anyway. I can see no sign when I'm steping on a soviet mine that wipes out my squad. But a goofy soviet player has the right to walk its cuntscripts a little bit through an S-mines field, not seeing the BIG SIGNS and still having a very good chance to hit the retreat button and save his squad. What do you want more, BIGGER SIGNS? A factory siren? Fireworks maybe?! Gsus, the nerve!
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