Profile of WhySooSerious
General Information
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality: United States
Game Name: Papercut on PP
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality: United States
Game Name: Papercut on PP
Post History of WhySooSerious
Thread: 2v2/1v1 balance21 Aug 2015, 05:47 AM
blame the maps In: COH2 Balance |
Thread: Top 18 3v3 match Kappa and ostwind carnage19 Aug 2015, 05:58 AM
Top 10 3v3 match guys with much ostwinding Kappa In: Replays |
Thread: Need a stat master.18 Aug 2015, 01:05 AM
Cookiez pls I swear Kappa http://www.coh2-stats.com/small_arms/hmg_team_mg42_mp http://www.coh2-stats.com/small_arms/m2hb_50cal_mp anything else? 50 cal deals 4x more damage than MG42. In: COH2 Gameplay |
Thread: Unable to do anything against howis without off map18 Aug 2015, 00:59 AM
L2P serious Cookiez pls I'm safe from it every time i have something with a dive bomb. I like Corin's idea so far. Corsin's idea: Tbh i think all arti should be given a fuel cost. Like coh1. But at the same time the gun needs a HP increase so it doesnt die in 1 stukka/il2 bomb strike (since the fuel cost would be unsustainable). tell you what ill make a list of changes... - LeFe - Needs less scatter - ML20 - Needs vet reworking (extra 2 shots brings it up to 12 per salvo, meaning it fires the same amount as the LeFe but has ALOT more damage). So remove that and have them at 10 shots per salvo. - Price changes to both + B4 to 400mp + 90 fuel - 60% Gun HP increase - Cannot fire at Base sectors - Give OKW a commander with the LeFe (or replace the bunkers with it in the defencive doctrine). Still 90 fuel. In: COH2 Gameplay |
Thread: Unable to do anything against howis without off map17 Aug 2015, 04:55 AM
inb4 go cas. Go fuck yourself. lel. Then nerf it but if you dont have CAS on like now you're in for a big bleed or a big pain/loss. In: COH2 Gameplay |
Thread: Unable to do anything against howis without off map17 Aug 2015, 04:11 AM
In CoH1 people spammed howitzers but they costed fuel and was not as effective as the modern howis of coh2 that we have now, you were allowed to flank the howitzers in coh1 and destroy them. In CoH2 you can make howis as much as you want for just a manpower cost and to make sure you cant get at the howitzers they build tanks such as an su85 and stuff like that. If you wanted to do something to counter it you can dream on until you kill those armor units and the soviet is most likely floating tons of fuel since he has all he needs. Basically what I am saying is that there is no way to kill a howitzer unless you depend on a doctrine. Some responses would be greatly appreciated thank you. Btw LeFH needs a scatter reduction. In case anyone thinks this is a troll thread like the last one I posted which wasn't feel free to know this is not a troll thread. In: COH2 Gameplay |
Thread: Request. Make balance changes rare.17 Aug 2015, 03:30 AM
lol In: Lobby |
Thread: Riflemen Vet 316 Aug 2015, 18:25 PM
I end up throwing the lieutenant away late game and keeping my captain In: COH2 Balance |
Thread: Mechanized Grenadiers16 Aug 2015, 15:50 PM
lets keep it Keepo i mean it is doctrinal Who would want to spend fuel for lmg gren with better vet anyway? In: COH2 Gameplay |
Thread: Riflemen Vet 316 Aug 2015, 03:41 AM
We need USF vet5 system like that other WFA faction. Problem solved EleGiggle You should realize you dont get more vet with the vet 5 system on alot of OKW units. In: COH2 Balance |
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