Profile of WhySooSerious
General Information
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality: United States
Game Name: Papercut on PP
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality: United States
Game Name: Papercut on PP
Post History of WhySooSerious
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa8 Sep 2014, 05:04 AM
so anyone know lolcake's steam id? In: COH2 Balance |
Thread: Scummy Soviet units 8 Sep 2014, 04:59 AM
As if there arent already a million threads on this. In: COH2 Balance |
Thread: Equipping US Weapons8 Sep 2014, 04:57 AM
Plus Relic will not change what they have designed so this thread is futile. In: COH2 Gameplay |
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa8 Sep 2014, 04:10 AM
much rage Kappa In: COH2 Balance |
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa7 Sep 2014, 23:20 PM
VetLolcake, ether you are 12 years old or you just want to Troll or whatever! Please try to be more objective. I'm 15 and I have more sense than him. Kappa In: COH2 Balance |
Thread: Rare commanders as war spoil drop?7 Sep 2014, 20:16 PM
In: COH2 Gameplay |
Thread: US blob (no LMGs) vs 3 X MG34s - Kappa7 Sep 2014, 07:46 AM
you do know that blobbing mgs up makes them easier to hit right? :\ so there's something called spread out your damn mgs. Second of all a 4v4 match is not a good example of balance since we all know its a spamfest cause you can spam fuel caches and pull out everything then throw them away. In: COH2 Balance |
Thread: Satchel Charge6 Sep 2014, 18:49 PM
I saw in several times a satchel thrown at a squad and he barely moves it away and the satchel does nothing. If lucky you can get one model kill. Thrown at a blob, maybe can get a few model kills. Right now I'd prefer nades over the satchel unless I want to one shot buildings. In: COH2 Gameplay |
Thread: Satchel Charge6 Sep 2014, 18:45 PM
ehh.. Its meant for buildings and static structures. I thinks its fine if you use it for its "intended" role. i miss when the satchel could actually kill a blob. In: COH2 Gameplay |
Thread: Satchel Charge6 Sep 2014, 18:34 PM
I think the satchel is too weak now. Relic ninja nerfed its AoE too hard. Now its just like a normal nade. One squad barely moves an inch and only loses one model or none at all. I think it needs a buff. Anyone else agree? I used to love it so much cause it was such a great anti blob satchel. But now he can just move away without taking much casualties. In: COH2 Gameplay |
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