Very nice game tiger vs tiger congratulations Barton... |
nice game |
People compare early vCoH to early CoH2 all the time, but the comparison doesn't really make sense when you think about it.
When vCoH was being patched in its early years, the core game never changed. Sure, there were some pretty drastic changes to how units functioned and how mechanics worked, but the actual units themselves and the dynamic of the gameplay was exactly the same. Things like Strafing Run and Calliopes and infantry upgrades were heavily modified, but nothing was really added or removed. Tweaks were made purely to improve balance and encourage quality gameplay, not to add content or artificially create diversity.
Compare that to CoH2. No matter how brilliant Peter and the balance devs are, I don't see how it's possible to successfully balance a game when completely gamechanging content is being added on a monthly basis. The early stages of vCoH never had to worry about half a dozen new commanders every month, and balancing the need to make those commanders strong enough to encourage purchases with not screwing over the players that refuse to play.
And it's not even the balance that's my greatest concern. The core gameplay of CoH2 is incredibly simplistic when compared to vCoH, in my opinion at least. That's doubly upsetting when you realize that, strategically speaking, vCoH is technically a very simple game. Yet when you look back at early vCoH replays and walk through the history of the game, you quickly notice striking changes in gameplay and strategy. These changes didn't rely on the addition of new content, but rather the inherent depth of the original game.
Take, for example, the Americans vs. Wehrmacht matchup. Gameplay in the early years of vCoH revolved around heavy low-tier play with rushes to high-tier tanks. Veterancy was rarely touched, certain tiers were rarely used, and gameplay was fairly simplistic. Fast forward a few years and you have the emergence of T2 Terror with heavy veterancy and doctrine dependance for late-game strength. This change in strategy and gameplay was purely the result of players understanding the game better; no new content was needed.
I can't see a similar situation occurring in CoH2, and I don't think Relic can either, which is why they're attempting to artificially create this innovation by adding commanders that drastically change how the game is played.
Wehrmacht veterancy, for example, was bitched about by many players in the vCoH days. However, at the highest level of play, you rarely heard players complaining about it. Purchasable veterancy was one of the most interesting and strategically challenging aspects of vCoH play, and one of the main reasons why Wehrmacht was such a diverse faction strategically. It gave you something other than units to spend your money on, forced you to prioritize and manage your economy more intelligently, and opened up strategic opportunities for your opponents.
The problem I have with CoH2 is the fact that the base game is so painfully dull and simplistic, and the attempts by Relic to diversify that base game by releasing paywall-blocked commanders is needlessly segregating the community and making any well-intentioned attempts at balance completely futile.
consent |
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So far I've played against the Germans, now I play against Tiger ace.
Truth has a Relic, bud truth has the players..The player is bread..My view:
I've bought Coh2 Delux 79,99 €
four new generals 4 x 3,99 € is 15,96 €
Stalingrad bundle 11.99 €
two new generals 2 x 3,99 € is 7,98€
together : 115.92 €
It's the most money I ever gave pc game. I'm not sorry that money because COH is a really great game and RTS has no rival. If I was a psycho and I'd buy all skins and faceplates, we would have to cost more than 200€. With that I have a little headache
And here we do not have third DLC and new gen. and skins and faceplates. Maybe it climbs to 300€. Those of my 115 i really am sorry if: A) COH2 is not a game for one year, what should not according to the model COH1 B) if RELIC will really try to listen to the community and the game will support long-term (2-3years) C), and unless something RELIC makes the Tiger Ace, or soviet receive a similar weapon
I'm not the player with the TOP 100, but game I enjoyed. Now when I see when loading the opponent has an Tiger Ace, i'm sick of it. Playful for the Soviets like best and I think all games 1vs1 and 4vs4 is hereby generals with Tiger Ace changed completely on the contrary. The strategy of both fractions have radically changed and, if (as I write players or already here or on Steam CoH forum or forums) that this entails having problems on something that will.. Sentences like: not enough me four su85 are common phenomena..I'm not saying Tiger Ace can not destroy. But do not want to start the game with a team of oponents have Ace and I have to use 4x su85 or 4 x t34 and RAM. Download the full infantry or send him to 5x units with bazookas (which, they have no Soviets) . Still survives, and the game was over for me.. So far I've played against the Germans, now I play against Tiger ace. If it goes on like this, I will be very disappointed, the game stops playing and my 115 € tent is a waste of money...I think I'm not the only soviet.. What do you think? sovietssovietssoviets |
please relic allow this, a 1 commander only veto for 1v1 automatch, like the maps, during this new patch and in the future this will prevent a hypothetical overpowered commander from being spammed in all the games and stop people from leaving the game in frustration, your elite commander will never be accepted in any serious tournament anyways, so why not add this feature? people who bought that commander have to get used to the idea that all the community is refusing to play with them if he uses that commander or they can go play 4v4 and use it there, they cannot complain, a 1 commander veto will hurt nobody.
good idea
http://www.coh2.org/topic/10599/tiger-ace-ans-paid-commander/post/95153
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So far I've played against the Germans, now I play against Tiger ace...
Truth has a Relic, bud truth has the players..The player is bread..My view:
I've bought Coh2 Delux 79,99 €
four new generals 4 x 3,99 € is 15,96 €
Stalingrad bundle 11.99 €
two new generals 2 x 3,99 € is 7,98€
together : 115.92 €
It's the most money I ever gave pc game. I'm not sorry that money because COH is a really great game and RTS has no rival. If I was a psycho and I'd buy all skins and faceplates, we would have to cost more than 200€. With that I have a little headache
And here we do not have third DLC and new gen. and skins and faceplates. Maybe it climbs to 300€. Those of my 115 i really am sorry if: A) COH2 is not a game for one year, what should not according to the model COH1 B) if RELIC will really try to listen to the community and the game will support long-term (2-3years) C), and unless something RELIC makes the Tiger Ace, or soviet receive a similar weapon
I'm not the player with the TOP 100, but game I enjoyed. Now when I see when loading the opponent has an Tiger Ace, i'm sick of it. Playful for the Soviets like best and I think all games 1vs1 and 4vs4 is hereby generals with Tiger Ace changed completely on the contrary. The strategy of both fractions have radically changed and, if (as I write players or already here or on Steam CoH forum or forums) that this entails having problems on something that will.. Sentences like: not enough me four su85 are common phenomena..I'm not saying Tiger Ace can not destroy. But do not want to start the game with a team of oponents have Ace and I have to use 4x su85 or 4 x t34 and RAM. Download the full infantry or send him to 5x units with bazookas (which, they have no Soviets) . Still survives, and the game was over for me.. So far I've played against the Germans, now I play against Tiger ace. If it goes on like this, I will be very disappointed, the game stops playing and my 115 € tent is a waste of money...I think I'm not the only soviet.. sovietssovietssoviets |
Truth has a Relic, bud truth has the players..The player is bread..My view:
I've bought Coh2 Delux 79,99 €
four new generals 4 x 3,99 € is 15,96 €
Stalingrad bundle 11.99 €
two new generals 2 x 3,99 € is 7,98€
together : 115.92 €
It's the most money I ever gave pc game. I'm not sorry that money because COH is a really great game and RTS has no rival. If I was a psycho and I'd buy all skins and faceplates, we would have to cost more than 200€. With that I have a little headache
And here we do not have third DLC and new gen. and skins and faceplates. Maybe it climbs to 300€. Those of my 115 i really am sorry if: A) COH2 is not a game for one year, what should not according to the model COH1 B) if RELIC will really try to listen to the community and the game will support long-term (2-3years) C), and unless something RELIC makes the Tiger Ace, or soviet receive a similar weapon
I'm not the player with the TOP 100, but game I enjoyed. Now when I see when loading the opponent has an Tiger Ace, i'm sick of it. Playful for the Soviets like best and I think all games 1vs1 and 4vs4 is hereby generals with Tiger Ace changed completely on the contrary. The strategy of both fractions have radically changed and, if (as I write players or already here or on Steam CoH forum or forums) that this entails having problems on something that will.. Sentences like: not enough me four su85 are common phenomena..I'm not saying Tiger Ace can not destroy. But do not want to start the game with a team of oponents have Ace and I have to use 4x su85 or 4 x t34 and RAM. Download the full infantry or send him to 5x units with bazookas (which, they have no Soviets) . Still survives, and the game was over for me.. So far I've played against the Germans, now I play against Tiger ace. If it goes on like this, I will be very disappointed, the game stops playing and my 115 € tent is a waste of money...I think I'm not the only soviet..What do you think?
sovietssovietssoviets |
I think the idea of comparing this with Call of Duty or Battlefield is a bit off the mark. We're really looking at games as a service more than a title that gets a new full priced game every year or two. We're not going to drop a $70 CoH 3 next year. We intend to support CoH 2 for the long term, even more effectively than we did with the original.
We know that some people don't like DLC, and sometimes that's a fair opinion to have. But what items like the Commanders allow us to do is offer a greater level of support to the base game than we'd have been able to in the past. Free content like new maps, the World Builder and features like Steam Chat lobbies are all built off of support from the DLC. The Turning Point Update is a huge free update to the game, and there's content in there that would not exist if it weren't for paid DLC.
CoH2 was a full game on release, nothing was held back from it. It had as robust a single player campaign as the first, a multiplayer mode like the first and an entire new play experience with Theater of War which lets players play pre-set AI battles and co-op.
We have a long roadmap for the game, and we hope you guys will stick around. There's no need to buy all of the DLC, we don't expect everyone to. Just like we designed the original expansion packs for CoH to be useable if you didn't have the base game and for players who didn't buy the expansion packs to be able to play against those that did, we're dedicated to making sure everyone has a great experience no matter what version of the game or what additional content they may have.
We hope you like the game, we've got really great plans for it.
Truth has a Relic, bud truth has the players..The player is bread..My view:
I've bought Coh2 Delux 79,99 €
four new generals 4 x 3,99 € is 15,96 €
Stalingrad bundle 11.99 €
two new generals 2 x 3,99 € is 7,98€
together : 115.92 €
It's the most money I ever gave pc game. I'm not sorry that money because COH is a really great game and RTS has no rival. If I was a psycho and I'd buy all skins and faceplates, we would have to cost more than 200€. With that I have a little headache
And here we do not have third DLC and new gen. and skins and faceplates. Maybe it climbs to 300€. Those of my 115 i really am sorry if: A) COH2 is not a game for one year, what should not according to the model COH1 B) if RELIC will really try to listen to the community and the game will support long-term (2-3years) C), and unless something RELIC makes the Tiger Ace, or soviet receive a similar weapon
I'm not the player with the TOP 100, but game I enjoyed. Now when I see when loading the opponent has an Tiger Ace, i'm sick of it. Playful for the Soviets like best and I think all games 1vs1 and 4vs4 is hereby generals with Tiger Ace changed completely on the contrary. The strategy of both fractions have radically changed and, if (as I write players or already here or on Steam CoH forum or forums) that this entails having problems on something that will.. Sentences like: not enough me four su85 are common phenomena..I'm not saying Tiger Ace can not destroy. But do not want to start the game with a team of oponents have Ace and I have to use 4x su85 or 4 x t34 and RAM. Download the full infantry or send him to 5x units with bazookas (which, they have no Soviets) . Still survives, and the game was over for me.. So far I've played against the Germans, now I play against Tiger ace. If it goes on like this, I will be very disappointed, the game stops playing and my 115 € tent is a waste of money...I think I'm not the only soviet..What do you think?
sovietssovietssoviets |
Seriously? I don't know what you are talking about.
Is it buildings collapsing?
Hard to say what that sound means, but it's awful and it's a heart attack... |