While thats true, it doesn't actually invalidate his point. I might add that the Guards/M3 combo reliably defeats the 222 (and walks all over the 221), leaving only the Pak to counter the former. And since ze Snipa also comes out of T1, going for an early Pak is risky business. And while I am not Molo, this precise combination of factors makes my Soviet play much stronger then my Ostheer one...
I´m just gonna say that the engagement between 222 vs M3 + Guards depends heavily on micro of both units and who can burst damage more efficiently. A DP upgraded Guard can save a flanked M3 by jumping but you need to first order the attack command cause its probable that the Guard will just shoot 1 volley. The time it takes them to shoot is WAY too much (which somehow balance this situation).
Both units have similar costs and when you talk about M3 + Guard (DP) that far outmatches 222 cost.
M3 + Guard: 520mp + 10f + 75mu
vs
222: 210mp + 15f + 55mu
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While on the previous patch the M3 wasnt cost effective in comparison to the 222, now its a bit too effective for the time it arrives.
This is what i propose:
M3: reduce a bit accuracy at long range. Cover would prove even better.
Faust: increase chances of heavy engine damage or make that engine damage further decreases the speed. Right now a fausted M3 may prove to be a bit too fast.
"..m3s do need necessary changes, not nerfs, but changes that are reasonable."