Look, another thread derailed into history vs balance
my suggestion is :
1.to put grens at T1,so its like cons or volks or rifleman,you can build it as the game strats.
2.increse the member of a single grens squad to 5,so its not so fragile.
3.increse the survibility and weapon damage of panzergrens,also raise price
4.decrease the fuel cost of tiger to 210 or make tiger capable of confronting is2
5.change the weapon upgrades of pg.pg now can upgrade to a single panzershrek for 75ammo or 4xSTG44 for 100ammo.
1-Sure
2-Nope. Easier said than done and it's not about just adjusting their DPS. I know WFA throw out the assymetrical balance we had till the moment, but messing up with OH base line infantry would mean also a rework on the DPS on the allies (specially SU).
3-DPS wise and survibility is fine. IMO they just need a retweak on their vet bonuses so the scaling between vet0 and vet2 is not as drastic.
4-IS2 is better AT wise, Tiger is better AI. TTK between each other is not as different 64.41s± vs 59.69±
IS2 has an edge of 2.8s at far and at near 6.3s.
AT Guns: they have exactly the same TTK, only difference is that you have TwP to win you the battle.
Infantry AT: well...PTRS (doctrinal) + AT nades vs Faust + Shrecks
5-1 shreck would be useless since they can't be spammable as Volks and i fail the point of giving them Kars. At that point, no one would get them if they have to spend 100muni. Just get more LMG grens.