"Thank you very much for contacting us," begins the official reply. "The launch was previously planned for distribution on Steam, however it was decided together with Deep Silver after much discussion that the Epic Games Store would be the best distribution platform option."
"Shenmue III will be distributed through the Epic Games Store and will require the Epic Games Store Client to activate. We apologize for the sudden change in platform, however, refunds will not be granted for this change. We thank you for your support and look forward to delivering the Shenmue experience fans everywhere have been waiting so long for."
If you are in EU this is a legal violation and you can take them to court yourself, or join a class action lawsuit. There is a lot of discussion about this on Shenmue III Steam page. So I would suggest you go here if you want to contribute: https://steamcommunity.com/app/878670/discussions/0/
DrQuint
Man, the real loser is Kickstarter themselves. This was a bunch of people who have now realized they paid early for the priviledge of paying more and with no choice of platform. I very much doubt any of them will back other projects ever again.
ours
Kickstarter campaigns are based on faith. The more campaigns screw over people the less faith people will be able to put in future campaigns.
And as if there weren't enough Kickstarter messes already these guys and a few others further make things worse with going platform exclusive after the campaign finished.
The next games will have to start making hard promises for multi-platform or at least Steam support.
Iron Harvest, Crowdfunded game recently acquired by Deep Silver of Metro Exodus/Shenmue 3 infamy, is now refusing to say that they'll release the game on Steam for non-backers, citing that "no decision has been made"
"Thank you very much for contacting us," begins the official reply. "The launch was previously planned for distribution on Steam, however it was decided together with Deep Silver after much discussion that the Epic Games Store would be the best distribution platform option."
"Shenmue III will be distributed through the Epic Games Store and will require the Epic Games Store Client to activate. We apologize for the sudden change in platform, however, refunds will not be granted for this change. We thank you for your support and look forward to delivering the Shenmue experience fans everywhere have been waiting so long for."
If you are in EU this is a legal violation and you can take them to court yourself, or join a class action lawsuit. There is a lot of discussion about this on Shenmue III Steam page. So I would suggest you go here if you want to contribute: https://steamcommunity.com/app/878670/discussions/0/
DrQuint
Man, the real loser is Kickstarter themselves. This was a bunch of people who have now realized they paid early for the priviledge of paying more and with no choice of platform. I very much doubt any of them will back other projects ever again.
ours
Kickstarter campaigns are based on faith. The more campaigns screw over people the less faith people will be able to put in future campaigns.
And as if there weren't enough Kickstarter messes already these guys and a few others further make things worse with going platform exclusive after the campaign finished.
The next games will have to start making hard promises for multi-platform or at least Steam support.
We're going to come to a point where we need to respect mobile games as much as console games. I know that's difficult to see when you come to E3, but our mobile business is growing quite significantly, and we look at those teams with the same value and the same integrity as we look at our console teams. And we believe this is the best interpretation we can do of the brand right now."
In game development, we often talk about “whales”. They are an outlier; a small group of consumers that make up 50% of all in-game revenue:
“These people are very valuable users who are single-handedly making games profitable so that game companies can make a lot more games for those people who don’t pay anything.”
– VentureBeat, “Only 0.15 percent of mobile gamers account for 50 percent of all in-game revenue”
Before Diablo Immortal we had 'dishonest harmony' now we have 'dishonest conflict'.
This conflict/shitshow is not entirely fair for those caught in the crossfire. But the game industry brought this on themselves.
Blizzcon Diablo "boo guy" was so disappointed he could barely speak:
Did Phil Spencer go overboard with 'positive' PR? yeah probably.
Relatively speaking, I think Phil is a positive influence. He have a passion for making video games and you can't easily fake that. Watch this:
Losing this gen console war to Sony helped humble down Xbox/Microsoft.
That said, I'll never trust big tech as power corrupts absolutely.
Yes, true story some mobile devs and game journos are butthurt for Drdisrespect calling them out.
There are good devs and journos but man this game industry needs some serious house cleaning starting with mobile games cash grabs, false advertising and predatory business practices.
The sad thing about social media/Youtube is that it's usual butthurt journos calling for more censorship because they can't handle any criticism.
Not only will Age of Empires II: Definitive Edition launch with all previously included expansions, but will include new content called The Last Khans, which will include three new campaigns and four new civilizations: Bulgarians, Cumans, Lithuanians, and Tatars bringing the total number of civilizations in the game to 35.
For the more competitive players out there, new spectator and tournament features will be coming to AoE II: DE as well, allowing for real-time viewing and for switching between each player’s view, letting you brush up on some of your build tactics.
In a behind-closed-doors demo, I met with Adam Isgreen (creative director at Microsoft Game Studios) and Bert Beeckman (project lead for Age of Empires)
Burt Beeckman, Co-Founder of Age of Empires II: Definitive Edition contributor Forgotten Empires, told DualShockers at an E3 2019 meeting that the Age of Empires developers and Microsoft decided not to take it down because “they are our customers and we want them to be happy,” which is good to hear in the age of games being delisted. That being said, Creative Director Adam Isgreen did clarify that “our support will move onto being on Definitive Edition because we made so many changes that we want to keep going with that one. But we are not going to take HD away. So the people want to continue to play HD are welcome to do so.”
Continuing the discussion, Isgreen reinforced the fact that Microsoft’s new studio founded to work on Age of Empires will not be abandoning this new remaster anytime soon. “The important thing is that even when we do [Age of Empires III: Definitive Edition] and when we are going to start talking about [Age of Empires] 4 later this year, which I am very excited about, we’re not going to abandon the games. We’re still going to support them. People love Age II, and if people just want to play Age II forever okay, that’s cool. We’ll keep making campaigns and stuff for them to do. It really is a long term commitment for us. We want to keep supporting the game.”