https://www.ageofempires.com/news/welcome_robo_boro/
The Age of Empires team is pleased to introduce our new Tournaments Producer for the entire Age franchise! Known to many as “Robo,” Robert has long been a pillar of the community: dedicating countless hours to the biggest and best events in Age of Empires. If you’ve watched a major tournament in recent years, you’ve likely seen the result of his tireless efforts and dedication to making as amazing as possible!
Robo has written a small introduction for you to get to know him—if you haven’t had the pleasure already—so please join us in extending a warm welcome as he joins the Age of Empires team!
G’day! I’m robo_boro or robo, otherwise known as “Robert” out in the real world. You may have heard my name mentioned before in Twitch streams or on various Age of Empires forums and Discords as being the admin of this tournament, the organizer of that event, and so on. I have been a part of the Age of Empires II community since 2013, when I rekindled my love for the game with the release of the HD edition.
I quickly realized that I wanted to be involved with the amazing community that had formed around the game. Unfortunately, living in Australia meant I had a pretty atrocious internet connection, so streaming wasn’t really an option. However, after a brief entry into the world of YouTube, I started organizing tournaments—first for my clan and close friends, then expanding over time until I was working with some of the biggest personalities and largest events!
I was fortunate enough to work with ZeroEmpires and Escape Gaming, organizing many tournaments and even moving halfway across the world to produce Age of Empires content and manage the Escape Champions League. At the time, I was also introduced to Age of Empires III and met some of the amazing people from that community at their first LAN event in a decade.
Now, I have the incredible privilege of joining the Age of Empires team to help make the esports scene prosper while also giving the community all kinds of awesome tournaments to look forward to in the years to come!
I am honored to have met so many awesome people, become the best of friends, traveled the world to attend events, and meet up with people who you would normally only interact with with lines of texts and many repeated “11’s.” I can honestly say that Age of Empires has changed my life, and I have no idea where I would be or what I would be doing if it wasn’t for this fantastic franchise and the people who support it!
—Robo
Profile of SturmtigerCobra
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Steam: 76561198058250376
Nationality: Denmark
Timezone: Europe/Copenhagen
Game Name: Cobra
Steam: 76561198058250376
Nationality: Denmark
Timezone: Europe/Copenhagen
Game Name: Cobra
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Post History of SturmtigerCobra
Thread: Relic working on Age of Empires 41 Sep 2020, 04:18 AM
Welcome Tournaments Producer, Robert, AKA ‘Robo!’: In: Other Games |
Thread: Relic working on Age of Empires 41 Sep 2020, 04:10 AM
Introducing Zak “ZeroEmpires” Content Specialist for Age of Empires IV: https://www.ageofempires.com/news/intro-zeroempires/ https://www.youtube.com/user/ZeroEmpires ZeroEmpires is officially working with Relic Entertainment on the upcoming Age of Empires IV: https://www.reddit.com/r/aoe2/comments/fen0lj/zeroempires_is_officially_working_with_relic/ In: Other Games |
Thread: CoH3 Player Retention & Monetization29 Aug 2020, 05:11 AM
If relic wants to sell stuff in future COH games, they should also sell the voice overs from past games. I would certainly pay to have the COH1 tiger voiceover on my COH2 tiger, you could do that with all units, would be fantastic. I fully agree. If CoH3 is to succeed financially we need community focus on this. If not, Sega/Relic may market some shitty MTX that nobody wants except whales. In: Lobby |
Thread: CoH3 Player Retention & Monetization29 Aug 2020, 04:37 AM
Read below interview with Sega Europe Data Scientist, Stanley Wang. Without a doubt, Sega Europe wants to implement this in future CoH games. This is still very relevant to CoH. Here is what one SEGA Europe veteran (Director of Online Technology at SEGA Europe, 11 years with the company) had to say about using Stanley Wang Data Scientist; https://www.linkedin.com/in/francis-hart-1837b311/ Stanley Wang #Kudos You make a huge difference #MakingAnImpact Francis Hart is former Head of Live Operations and Development (2015-2019). Also involved with CoH's web site development + leaderboards. He likely will be working with Relic's new Director of Live Operations. Chris Casanova | Director of Live Operations at Relic Entertainment: https://www.linkedin.com/in/chris-casanova/ Age of Empires 4 won’t have microtransactions or in-app purchases: https://www.pcgamesn.com/age-of-empires-4/dlc-expansions Relic/Sega working on a new CoH website? If so, the new domain seems to be; https://whois.domaintools.com/companyofheroes.org Last updated 2020-03-01 They moved focus from http://coh-online.com domain to companyofheroes.org. Current official companyofheroes.com no domain update since 2017. In: Lobby |
Thread: CoH CM promoted to Brand Manager27 Aug 2020, 04:39 AM
Alex Delamaire, the CoH2 brand manager left (again) and joined Blackbird Interactive. Probably not; For whatever reasons SEGA wants two Relic brand managers involved with future CoH games. As the CoH senior brand manager left again (Alex Delamaire) they is re-hiring. Close collaboration with SEGA’s Marketing team; https://archive.vn/bEBl0 In: Lobby |
Thread: CoH World Championship 2020 Confirmed for November!27 Aug 2020, 04:34 AM
Why does SEGA invest so much tournament money into a 7 years old game that doesn't even have a community manager? Microsoft do all the brand/marketing for AoE4 except Alex Delamaire helping them for a year 2017-2018 before leaving. Relic currently only have one brand manager which is Andy (former CoH2 CM). As the CoH senior brand manager left again (Alex Delamaire) they is re-hiring. Close collaboration with SEGA’s Marketing team; https://archive.vn/bEBl0 It's relatively easy to understand why SEGA does this as there are only a few logical conclusions. It's the when, how, and what that is the mystery box: As to the "how"; As seen in below job announcement Relic hired a Microsoft vet related to CoH in-game economy and post-launch monetization. So maybe that means Relic/SEGA wants to build on the success of CoH2 user generated content (UGC). Relic job announcement for a "LIVE OPERATIONS DIRECTOR" content/features/monetization/retention: https://archive.ph/465Ky Chris Casanova | Director of Live Operations at Relic Entertainment https://www.linkedin.com/in/chris-casanova/ Age of Empires 4 won’t have microtransactions or in-app purchases: https://www.pcgamesn.com/age-of-empires-4/dlc-expansions If AoE4 have an in-game economy/MTX similar to CoH2 that would go against their promise to AoE fans. In: COH2 Gameplay |
Thread: The end of Battlefield & Dice era21 Aug 2020, 05:06 AM
Why did EA/DICE try *SO* *HARD* to sabotage BFV? DICE higher-ups sabotage the entire studio, not just BFV. Don't underestimate the power of narcissistic leadership that will do and say anything to deflect criticism + responsibility. Read the negative Glassdoor reviews and then read again as this is also relevant to many other companies including Relic "Yes man"/cronies/sucks up as that deadweight create two camps within the studio. The employee reviews are detailed and self-explanatory. DICE still has talent but is a ship without a captain/proactive leadership/lack of a clear vision.. As DICE talent is leaving they are being replaced by cronies/sucks ups that is shielding higher ups from reality and deflect criticism. As some DICE employees explains this downward spiral can only be broken with a new DICE leadership until then the ship is doomed. DICE nepotism/cronyism is why the current studio leadership got promoted; https://www.glassdoor.com/Reviews/DICE-Sweden-Reviews-E598397.htm Cons Recent Relic employee reviews to some extent confirm cronyism and Yes-Men/cronies is a big problem for the entire studio; https://www.glassdoor.com/Reviews/Relic-Entertainment-Reviews-E533032.htm https://www.coh2.org/topic/105425/coh3-failure-new-employee-review *snip* Your Inner Circle: Beware of Suck-Ups and Yes-Men: https://www.forbes.com/sites/work-in-progress/2012/02/28/your-inner-circle-beware-of-suck-ups-and-yes-men/ I hope this help clarify things. Now is not the time to fall into the trap of complacency. Relic is not a cat with 9 lives. If growing pains/deadweight are not dealt with a firm hand the next talent bleed could destroy Relic inside out. I sincerely hope Relic take action and save themselves. Stop supporting cronies. Adapt or die. In: Other Games |
Thread: CoH CM promoted to Brand Manager19 Aug 2020, 05:21 AM
That's great brand advertising for SEGA. This theory of continued support seems to be backed up by Andy's support of the tourney patch. Relic want competitive coh to continue. I agree and Sega/Relic will likely use that to market a new CoH game. Whatever that is CoH3 or something else we don't know. Also, note Relic hired a Microsoft vet (Chris Casanova) involved with CoH/AoE monetization so that properly means subscription/Xbox Game Pass service for future Relic games. Chris Casanova; former Microsoft and MS owned Mojang Studios (Minecraft):: Director of Live Operations at Relic Entertainment https://www.linkedin.com/in/chris-casanova/ At Relic we aspire to make our games and studio feel alive to our players. We do this through building and releasing continually evolving, personal, epic experiences to build deep and lasting relationships with our players. This is a new area for us to embrace so expect to see much more over the coming years. In: Lobby |
Thread: CoH CM promoted to Brand Manager19 Aug 2020, 05:01 AM
Alex Delamaire, the CoH2 brand manager left (again) and joined Blackbird Interactive. https://www.coh2.org/topic/102191/coh-brand-manager-return-to-relic https://www.linkedin.com/in/alexdelamaire https://twitter.com/alexdlmr Perhaps this explains why Andy got the promotion. In: Lobby |
Thread: CoH3 failure? New employee review12 Aug 2020, 05:06 AM
Honest man, this is an awful thread that reads even worse than any tabloid news. I think you should give up spreading these rumors based on vague internet posts. Please refrain from posting unnecessary comments that do not promote interesting discussions. This is my forum thread not yours. Disagreements is fine (I dislike echo chambers), nitpicking is not. Having said this, Glassdoor employee reviews is more newsworthy than legacy media. That is just a fact and also check Glassdoor statistics for confirmation; 35 Glassdoor Statistics and Facts (2020) | By the Numbers: https://expandedramblings.com/index.php/numbers-15-interesting-glassdoor-statistics/ Sure there is fake Glassdoor reviews but those that can read between the lines can find useful information from anonymous employee reviews. Which Relic employees and/or management promotes blind studio optimism and echo chambers mentality? Who silence valid criticism and dissenting speech for selfish reasons? Recent negative reviews help explain why and also warn about coming internal Relic conflicts and/or new talent bleed. A big talent bleed happens in Relic from around 2007/2008 timeframe and they never fully recovered from that. Relic creative director Rob Cunningham also left 2007 which is now the CEO of Blackbird Interactive which is basically Relic 2.0. Relic today exists in name only and maybe half the studio now seems like EA Bioware 2.0 but with more employee benefits thx to Microsoft money. Should Relic fail with AoE, Microsoft likely will try to buy and/or hire Blackbird Interactive for future AoE projects. https://blackbirdinteractive.com/projects/ Blackbird Interactive is working in partnership with Microsoft to bring the world of Minecraft to life through your mobile device! We’re thrilled to be contributing key features to Minecraft Earth, our first adventure in mobile game development. If Glassdoor reviews was not newsworthy, Relic studio boss/General Manager also would not openly respond to viral reviews and admit to Relic growing pains as he did Jan 15, 2018 https://www.glassdoor.com/Reviews/Employee-Review-Relic-Entertainment-RVW18568693.htm Relic Entertainment Response Historically speaking Relic productivity has never done well with more than one development team. When CoH2 were released in 2013 Relic had 110 employees. Today they are double the size and building to 300 employees. Using LinkedIn as a source anyone can go back and see DoW3 questionable recruitment. Relic HR is now doing the same mistake again with questionable recruitment to fill key CoH/AoE positions. IMHO, AoE and CoH IP is bigger than Relic and will continue without Relic if need be. Sega higher-ups won't tolerate another DoW3 failure. So it would be quite humiliating for Relic to lose their only remaining IP to another studio. If Relic flop with AoE and/or CoH3 no amount of money can save this studio from a catastrophic talent bleed. In: Lobby |
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