-Su-85 decided to spinning when fight with panther.
-Kats barrage can't even hit a static MG.
-S-mine field already explode by mortar then I move my infantry to that point It BOOM again at a same point that mortar hit.
-T-34-85 crew drunk by vodka and missed every shot even enemy tank stuck with it.
-Disconnected
-MG stand in front of a door instead of enter a building.
-Hit a surrender button accidentally.
snipers are the reason i quit coh1 and raged like hell in my ending time in coh1. snipers should only exist to snipe certain models of teamweapons for a good timed flank
i think the teamgame balance problem could be countered by more VP points / Map and a bit less laney maps. Also by scrapping the 3v3 mode and add these people to the 4v4 pool
The big one imho - anti-blob mechanics. Something to punish large blobs.
The best thing for that is a reenactment of coh1 mechanics: machineguns with a more narrow arc, but faster setup time so the machinegun sets up before being gunned down by the blob
I am recently trying to make fair playercard by ranking up in those team games..But Relic has a extreme bad system of matchmaking by including random team players vs. arranged team players.
If so, then I don't understand why relic doesn't make the global ranking system open synchronized with arranged team players( because their official tournament requires within 200 ranked players).
Besides they bred a lot of server bugs that never reconnects in the middle of the match even though the internet speed is stable