jeez, everyone people are praising blindly and want an explanation from what I don't like from this mod.
The AOE radius for the SU76. Anymore splash damage that thing is going unleash hell on infantry and the Soviets already have enough squad wiping units in it's arsenal and it has the barrage. I would perfer for it to be moved to T3 and have it's AT capability improve, it is a Zis gun on wheels after all.
Double MGs on obersoldaten, why is this necessary at all? This is only going to make MG34 drop more easier and will undermine the obersoldaten in such a ridiculous way because it will make the obersoldaten a walking christmas present like the guards.
T34 reload speed. I don't really like the idea of T34s being so close to performance to the Panzer IV, I didn't like it when Relic made T34s 100 fuel since a single T34 can stand up to a Panzer IV on a straight up fight but the only difference is that T34s has a slightly less rng chance. Oh well, personal preference.
Flamethrower Halftrack, instead of a cost decrease Id rather have the dps increase on the halftrack. Relic did nerf the damage before giving it a requirement for t2 anyways when it's near useless at that stage.
Sniper still two man, but I don't know if cruzz can't change this or he perfers Soviet snipers to be two men, since he did modified it a little.
jeez, can't you understand that other ppl might like these changes even if you don't?
su76 finally not useless.
lmg34... really don't understand? ok, it is there, i think, so that any unit who picks up one lmg34 doesn't become a terminator squad... like it is now.
t34 changes? p4 still is a better tank noticeably
fht? i like it. i love it and i use it many times. sorry if it doesn't work out for you.
i mean sov sniper can't fire as fast as german ones, so its gotta have some advantages