Having gotten back to 3v3+ lately casually, playing with randoms, I feel the general state of the large team games hasn't changed much.
- maps are mostly too small.
- due to the sheer number of units, strategies, and tactics available between 3-4 layers, it is basically balanced.
-heavy + rocket artillery is just as important as armours and infantry - but since the arty is more important than in 1v1 and 2v2, it does feel like arty spam = win but I have lost plenty of games for my team when I just stubbornly want to only get late-game arty units instead of tanks.
- generally satisfied. I always knew the "map problem" would never get fixed in CoH2 life-cycle. The biggest problem is the performance. I have upgraded my computer 3 times since the game came out, but once the game goes beyond 20-30m, it cannot sustain 60fps well with all the action of team games. I got used to it, but steady 60 would be nice.
Livestreams
|
|
|
77 | ||
|
|
|
14 | ||
|
|
|
9 | ||
|
|
|
249 | ||
|
|
|
21 | ||
|
|
|
2 | ||
|
|
|
2 | ||
|
|
|
1 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.817140.854-1
- 2.48170.873+5
- 3.1122398.738+13
- 4.22959.795+6
- 5.449227.664+4
- 6.553350.612+3
- 7.252101.714+6
- 8.348124.737+2
- 9.1375759.644+2
- 10.11830.797+5
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
3123
Board Info
1218 users are online:
1218 guests
1 post in the last 24h
8 posts in the last week
9 posts in the last month
8 posts in the last week
9 posts in the last month
Registered members: 68570
Welcome our newest member, 789proink
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, 789proink
Most online: 4501 users on 26 Oct 2025, 01:00 AM

Canada





