Good work mod team! Current patch is huge improvement.
1. I think there's a strong argument to remove all forward retreat points. Soviets and Ost don't have them so suffer greatly in terms of map control.
The only one I can see being balanced is the Brit glider, seeing as it's doctrinal and easily destroyed.
It messes with the suppression mechanic. It means blobbing as Brits, US, OKW is ok because you can just retreat, heal up and get back on the field quickly.
I play almost only OKW and I'd be glad to see FRP be removed for all factions.
2. Also, Brit medpacks mean IS can absorb some damage but stay out on the field anywhere and even heal up other units. Compare that to the other factions who have to: pay munis/build medbunker, risk losing ambulance, risk losing FHQ.
yep.
my list wasnt really balance issues but more of gameplay issue where i cannot find a game where it does not follow the same cookie cutter experience that goes like this:
1.early game - awesome
2.FRP , first emplacements (snowballing starts)
3.overwhelming rocket arties
4.super heavies with no counter and emplacement blobs
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but apart from that i must say balance is better.