I'm fine with all changes, except that i think that Artillery Cover and Sector Assault should stay in their Commanders.
1. Those are unique abilities, not easy to use for sure, but effective.
2. If people are upset with the Ammo cost of it, maybe tune it down to 200 Muns, or just make (in arti covers case) them worth the 250 with slight buffs.
3. The Sapper change in the Tac Support is fine, but i'm a bit sceptical about the change of the AT&MG drop, 150 Munis was a fair deal, now it's 100mp75mun. This is like stealing those weapons imo.
Also i don't really like the replacements for it. We got Crocodile 2x in Commanders already, then with the drop of AT&MG, damn you just go cache because you save manpower (260 mp used in total), so you basically get an AT GUN for FREE, so put a cache up and have even more ressource for having an AT gun
