Profile of Cruzz
General Information
Register Time: 14 Aug 2013, 23:10 PM
Steam: 76561197970841350
Residence: Finland
Nationality: Finland
Timezone: Europe/Helsinki
Game Name: Cruzz
Register Time: 14 Aug 2013, 23:10 PM
Steam: 76561197970841350
Residence: Finland
Nationality: Finland
Timezone: Europe/Helsinki
Game Name: Cruzz
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Post History of Cruzz
Thread: T34-76/85 needs a fuel cost increase28 Jul 2014, 15:51 PM
So many factual errors in one post, you really went all out didn't you. In: COH2 Balance |
Thread: New Commanders28 Jul 2014, 08:23 AM
There's two more that haven't really been mentioned that are already in the game files: (Ostheer) German Urban Assault: Urban Assault PanzerGrenadiers (these are the 2 armor, 5 model, 2 flamethrower PGs that were shown in the Encirclement* video, they've been moved to this commander instead) Forward Repair Stations (150mp/30f to give a building some repair engineers around it) Munition Blitz (MP to muni exchange) Mortar Incendiary Barrage (normal mortar teams can do mortar ht incendiary) Strategic Bombing (Some kind of bombing run) OKW Urban Breakout Command King Tiger (King Tiger with some kind of commander mode where it can't fire the main gun) Urban Assault Light Infantry (4-man Assgrens with faust, 1.5 armor and smoke nades) Flamer Halftrack (the old Ostheer favorite) Armor Breakthrough (vehicles can cap and move faster for a while) Tank Grenade (looks like it gives the same bad grenade to tanks that the Sturmtiger already has) *And Encirclement has a 1.5 armor, 5 man G43 Stormtrooper squad instead. In: Lobby |
Thread: Allied Medium Tanks Overperforming/too spammable?27 Jul 2014, 22:24 PM
Cost to get Panther as OKW: 200/40+200/80+490/175=890/295 Cost to get Panther as Wehrmacht: 200/45+200/55+200/60+80/10+120/15+160/30+490/175 = 1450/390 If you don't use the muni to fuel conversion then the fuel price is comparable with the 66% income, but the manpower difference is huge enough to make it ridiculous to say it wouldn't arrive quicker for OKW.
Cheaper repair like the free repair engineers around the tech building? Or cheaper repair as in having 320mp sturmpios that at vet2 with minesweepers actually have three times faster repair than vet0 (or two times faster than vet2) ostheer pios? Free smoke!? I wish I had that.
Accuracy is a huge deal for a unit with bad scatter and long range like the Panther. Do you know the stats for the command panther? Command Panther has the stats of the Ostheer Panther and gets smaller veterancy bonuses to its own stats, but the aura improves per level. In: COH2 Balance |
Thread: Allied Medium Tanks Overperforming/too spammable?27 Jul 2014, 21:29 PM
What exactly is the difference between vet0 OKW and Ost Panther? OKW Panther has, in no particular order: 30% smaller scatter penalty on the move (1.7 vs 2 multiplication) 30% smaller accuracy penalty on the move (0.65 vs 0.5 multiplication) up to 40% higher accuracy when standing still (0.035 vs 0.025 far) 25% higher dps on hull MG (8.1 vs 6.4) In: COH2 Balance |
Thread: Allied Medium Tanks Overperforming/too spammable?27 Jul 2014, 20:35 PM
Lighter like Ostwind, PIV, King Tiger, Jagdtiger, Sturmtiger? Not that the OKW light vehicles are exactly that "light" seeing how the Luchs and Puma are both effectively more durable than a Stug G. It's just stupid that the OKW Panther has such a stat advantage even when you ignore the vet bonuses (which are much better for OKW as well), and the stat changes are largely what the Panther has needed for months anyway to give it some kind of actual role in the Ostheer unit selection. In: COH2 Balance |
Thread: Allied Medium Tanks Overperforming/too spammable?27 Jul 2014, 19:35 PM
There's no reason EZ8s should come any earlier in CPs than T34/85s. There's no reason why the Ostheer Panther should have significantly worse stats even at vet0 than the OKW Panther, and the unit could use those stat buffs rather than the OKW version getting nerfed down to the Ostheer level. In: COH2 Balance |
Thread: What is up with the Okw27 Jul 2014, 15:14 PM
Congratulations for being possibly the only person in the game who thinks the Kubelwagen is op. In: COH2 Balance |
Thread: Laser-Homing AT Grenades and Rifle Grenades27 Jul 2014, 11:35 AM
Because what we really need is more RNG. In: COH2 Balance |
Thread: Diversifing the DPS roles of Penals and Cons27 Jul 2014, 09:50 AM
You need a suicide squad? Strafniki are meant to die! Just another dead strafniki, no great loss The audio and flavor texts ingame very much point to them being a suicide squad at every opportunity, even if game mechanics wise it hasn't made any sense since early beta. In: COH2 Gameplay |
Thread: Multitude of OKW bugs (and one ostheer)27 Jul 2014, 06:41 AM
Bugs All infantry abilities that have started their animations will instafinish on crush. Faust, atnades, satchel, riflenade, etc. In: COH2 Bugs |
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