As I've said earlier in this thread, the AGs really need to be buffed, given cost of CP2 and 500 manpower and made to be Stormtroopers so they actually add something to Ostheer build order.
Before the muni cost they added a way for Ostheer to take the fight to the Soviets rather than play defensively early game. They didn't deal a lot of damage but they were durable and had to be used aggressively. Now with the muni cost, what's the point? Why would I skip Grens for assault grenadiers? Why would I keep getting AG instead of PG? The muni cost puts them in a very small window of effectiveness -- imo it's nominal.
The AGs can no longer be used for an aggressive style of play. Grens with LMGs are more effective and there are other ways the Ostheer player can spend 50 munis in the opening minutes rather than get a durable 5 man squad. This also makes their ability useless because by the time you get munis for it you'll have much better options. And again, once T2 is reached PG are much better. So now AGs can no longer serve as a substitute to Grens and they don't serve as one to PGs.
Either take away the muni cost or make their cost real high (2CP, 500MP) and buff them to be Stormtroopers. Don't keep them in this limbo where they're ineffective and superfluous.
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