I imagine it as a OKW truck, whitch can you place and if need disembark. During truck "form" it can be vulnerable to small arms fire. |
Wow those OP grens. Lelic, do something about them asap pls! They are so good and durable, OH has tons of grenadiers in lategame, they can take on every single allied infantry and win!!
Dear OP
play Ost in 1v1
post again
http://coh2chart.com/
7% is realy big inballance (OH vs USF in 1v1).
Pls stop with axis and allied whine. Now is game almost ballanced. Enjoy it until next patch. |
Ostheer have shrecks on 4 men, squishy, easy to wipe and costly to reinforce squad. 1 T-34 hit can kill half of the squad.
OKW have shreck on 6 men squad, hard to wipe, hard to hit with tanks because of vet buffs. It lead to tanks need to run away with their poor pathfinding from volks with A move because they can't hit them while shreck hit the tank 80 % of time even at max distance.
Volks overperforming as AT infantry. |
You haven't played preview yet, did you?
They pretty much are ones there.
Better durability then grens, better DPS, they beat effortlelessly more expensive squads and have huge variety with up to 3 types of nades and spammable shrecks.
If volks had ANY weapon upgrade, they would be hands down best infantry in game on preview.
I like play both sides in A-team, but in randoms I only play OKW (for relax, axis is easy as shit in large games). If Relic bost Volks, then I relax more, but I like 50:50 in searching game now. We back to 90:10 for axis ?
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Give OKW non-doctrinal MG and make OH useless. |
Basically all factions in game are almost balanced. Each one have their weaknesses:
SU: Lack of decent stock vehicles. Lack of decent light arty.
USF: Lack of proper counters to MGs early game and reliable AT against heavies.
OKW: Ditto on the former and extremely crippling resource system as well. Useless arty and bugged, non-effective AI vehicles.
OST: Lack of reliable inf and mobility. Useless arty and bugged, non-effective AI vehicles.
BIRTS: They have advantage at all stages of any match. Their baseline inf wrecks even their most elite counterparts such as non upgraded obers, phosils etc. Their MG can lock down half of any map. Even their heaviest vehicles are as fast as the nitrocharged jeep.
You need play more.
OKW Luchs is realy non-effective AI.
SU Have excelent Su-85 in combo with T34-76
OST Ostwind only shot AA?
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Volks recive 3 new upgrades/abilities: Panzerfaust snare, an automatic weapons package, and should they have this package ( a random mix of automatic left over weapons for example: either 1 mg43, or 3 stgs44, or 2 mp40 and 2 FG42s)they get the ability to volleyfire (like rear echelons)
Volks are increased in cost to 280 and reinforcing costs 28 mp. Incendiary Grenade cost increased to 45.
Volks was worse infantry, what germas have. Old men, kids, infliction and mainly without training. Simply soldiers unable to fight in regular fight. Worse then conscripts, who were at least young and strong. And you want you make them ubersoldaten. |
G43 is tied to a doctrine, so no!
I actually thought the kar98 buff was only on the OKW volks, my bad.
My fault.
But G43 + Lmg42 is awesome combo. |
.... Ost recieved no direct love.
Lmg42 and G43 together on gren squad is not enough?
+ buf Kar98 |
OpKW
This patch remove allies from team games. |