i would prefer a coh2 reskin with better performance. Add some animations and customizable soldier uniforms, done.
For me this game is perfect.
Agree, + customizable generals and here is my money. |
Yes pipboy I know the stats , its not a rocket sicence...
Raw stats doesnt negate fact that Units luckluster for their role's on practice . Army compositions also a value which I am not gonna argue every aspect of it.
Read again I said you dont use allied armor to win axis armor toe to toe fight , trying to snare or using shock AT options better and practical way if you not gonna use expensive TD's also I was refering Med to med fight for that spesific conversation . Axis need armor to have powerspike against simple allied mainlines or verstile allied armor , allies have more wide spread options , utilites.
On paper all raw stats looks fine but not enough with current bolster,abilities,utilites measure between armies,combo's etc...
I didnt realize we were talking winning games esp with p4? I have enough gameplay hours and did win as axis or lose with p4's or without it or as allies is same . . Going for I steamroll or butt to the sky mode againts people that you have no idea about how they play...Is special though...
OKW need cheap TD. Something like JagPzIV ....... |
CoH2 need reconnect function |
Brummbar need lower speed, as the other heavies have.
(KV8, KV2, KT, Tigers, IS2). |
I don't see how the Brummbar countering team weapons (if they are at range) makes it OP
Brummar to much often wipes infantry and support weapons with two shots. |
Think about Some Parts, but it's not Against Anti-Infantry.
Just Reducing its shell Penetration (140/120/100 to 100/80/60) can be happened. or slightly Increasing its resource(420/150/14 to 440/155/14~15) can be happened. but reducing anti-infantry ability can make its color Worse.
you know. BrumPaK Comp(Brummbar + PaK) is very Strong comp.
USF's logical counter is Pack howi/M8a1 + Jackson comp. but Panzerwerfer and Frontal reinforce such as bunker or 251 makes it weaker.
British is frankly...... Harder. because Comet time is too late.
but Brit can break Ostheer before the roster building finished.
Of course both 6pdr and 57mm is almost no use against V1 Brummbar. but with Spamming Cromwell or sherman, Dive with smoke can be also a way.
so. Some Anti-vehicle ability of Brummmbar can be nerfed. but don't think about Anti-infantry.
AI is to much problem, as combination armour+speed. |
No wonder why 2x Soviet is actually the strongest combo in the game, axis included, unless these problems are correctly addressed.
Stats dont proove it.
https://coh2stats.com/stats/daily/1617494400/2v2/wermacht?statsSource=all |
With what weapon?
ZiS-3, TD and tanks |
In few last games, i cannot attack ground on smoke position.
In past it was no problem, now cursor changes shape and i only target place behind smoked tank. |
In team games soviets/usa need non-doc T34-85/E8. |