lets say all units recieve 100 damage
100*.25=25
25*4=100 German receive 100 extra damage
now apply that to soviets.
25*6= 150 soviets receive 150 extra damage.
in theory the same attack does more damage to the 6 man squad.
youre making some strange assumptions here. and honestly i think both you and nullist are wrong. its the same modifier to both squads. relative to each other, nothing has changed. first of all, you are saying each entity recieved 100 damage. right away youre comparing 600 damage dealt with 400 before even adding the extra damage. its already an unfair comparison unless were talking about AOE.
ill try and explain this one more time. im not sure nullist understood what i said before. assume squads have 1 hp and pre patch they took 1 damage to get killed. 1/1=1 now they die from .8 damage because 1/1.25=.8 this means both squads have 80% of the survivability from pre patch.
or if you want to think about it another way. soviet weapon teams used to have 6*80=480 effective hp. the german weapon team had 4*80=320. thats 2/3 the hp. now they both got multiplied by .8 for an effective hp of 384 and 256 respectively. still a 2/3 ratio. relative to each other, no change in survivability.
now, if were talking about relative to other squads, the soviet weapon team actually lost more effective hp. 480-384=96 hp change. 320-256=64 hp change. not sure if this is what you were attempting to say undostrescuatro