You need to pay 66% of what opponent paid to hardcounter him and you think that is a problem?
Also what is wrong again with flexible commander choices so you are prepared for opponent instead of brainlessly going grenspam with paks into tigers?
If you want to compare with idiots using the FHQ, you are completely right.
Good luck vs FHQ with:
1) Good oppenents coordinated to spam 3 Soviet mortars at once
2) A hell of Cons sandbag and wire around the FHQ
3) Good choice of buildings that impossible to go down instantly even against MHT and Stuka, e.g. Train station, big French church, big French buildings
4) FHQ for total denial of muni and fuel of Axis
If you claim FHQ is easy to counter in big teamgames, either they are nubs or just Allies fanboy propaganda.