I've got another one of my favorites, this time Iceman shows us his skills in game in a nail biter, featuring some of the coolest use of Soviet commander abilities I've seen in a while
1. We announce stuff when details are finalized, and things are locked down/fully known. I definitely know that you guys want more information in advance. In this case, the time slot was up in the air for quite a while so I was unable to pre-announce any further that we did.
It's a bummer that things aren't more organized regarding these press releases, because like much of your previously released content, this isn't getting the recognition it deserves because of poor pre-release hype/exposure!
This interview is awesome, by the way. What else is going on behind the scenes at Relic? Now that AA is in the books, what is next?
For the first time EVER I have started receiving the disconnect message. I've never had issues like this, i'm not losing connection to the internet, but I am lagging more than ever before, with over a 1 second input delay at times, it is worse than ever before....Why is it always something for fucks sake.
The worst is OKW vs USF when USF player went for Lieutenant. Even with dropped AT gun with Airborne, Luchs can just wipe everything cause of pudding Rifle AT nades.
It's really fast, great rate of fire, can flank AT guns without any problems, small target size, stealth mode. Captain can't even aim and fire with bazooka cause Luchs will wipe whole squad faster.
IMO I think its fine, its a great unit that does exactly what it should, hardcounter infantry, ie LT tech. AT nades and an at gun are plenty to deal with a luchs until the sherman arrives.
Personally i think the tiger ace is downright broken.
If you are behind, it gives you a free chance to comeback
In an equal 1v1, it gives you a huge advantage
If you are winning, it is a nail in the coffin.
That about sums it up.
Its a broken unit in 1v1. It allows ostheer player to freely invest fuel into T3 and still call in a vet 3 tiger. No other commander in the game gives you the advantage of spending your fuel in the mid game and still giving you the beast call in at the cost of only manpower. The manpower drain can be easily mitigated by forcing a large engagement just before calling it in, and using the Ace as the nail in the coffin after both you and your opponent are recouping your losses. If you lose the ace you get your manpower back. Stupid, stupid mechanic that does not belong in this game.