Also lock tiger 2 call in behind upgrade and make it come at 14 CP.
Or give them only 1 tiger2 per match - it would decribe late war problems and also players wont get another one once they loose it . NOTE: its not all in unit . it does not decrease anything except manpower- due popcap=upkeep. You simply can make ony 1 per match becuase right now with 100 % fuel it does not hurt you so much even if you loose him after you bashed 3 shermans with it.
Wait I thought they already limited the KT to 1 per match?!
Since their resource limitations been nullified I suggest we take a look at their vet 4-5. Currently they allow OKW units to scale as they often were outnumbered and need the ability to over preform to justify them.
wow so the goliath will be a mobile version of the demo charge. Sounds funny and will surprise some allied blobs but I hope its not OP
The whole commander needs a lot of munition.
Thanks Hector for the information.
It is funny to read, when a top USF player wrote that the AT gun is fine and some poeple still sit on there argument that the At gun is bad.
#just coh2.org storys
You are having the same Issue. A Driver Error is causing the game to hang and run out of memory. Try uninstalling your Drivers and installing them again.