Performance Boost – Increases performance by up to 19% for GeForce 400/500/600/700 series GPUs in several PC games vs. the previous WHQL-certified drivers (332.21). Results will vary depending on your GPU and system configuration. Here are some examples of measured gains:
GeForce GTX 770/780/TITAN/780Ti:
Up to 19% in F1 2013
Up to 18% in Sleeping Dogs
Up to 16% in Hitman Absolution Up to 15% in Company of Heroes 2
Up to 10% in Assassin’s Creed 3
Up to 7% in BioShock Infinite
Up to 6% in Sniper Elite V2
Up to 5% in Total War: Rome 2
Awesome news, now my friend might actually be able to play the game.
I would rather take the word of someone that has spent 1000's of hours in a game he loves and being a high level player over that of someone who knows nothing of the original game.
How is SC2 a harder game and why would the top players there be better than anyone that plays COH? and saying that who give a f*ck its got nothing to do with coh2 being a game that people can spam and have pretty good success, in coh if you played against a top player you would have lost in a few minutes.
I played against barton in a 2v2 and it took him like 30 mins to put me away and Im pretty bad at the game bro.. if you dont know Barton is probably the best COH2 player around atm
If you like COH why are you 2 guy complaining about the original players and casters who made the community great, came up with strategies and supported the games growtht?
If you cant get it into your thick head that these guys are disappointed about how bad of a game coh2 is and how much misinformation was given pre and during launch then I have no idea how to help you.
Ill spell it out to you - COH2 is only a company of heroes game by name, if it was called something else it would have so much less attention put on it.
Is it fun at times? Sure. Is it a sequel to what I'd consider the best made RTS of all time, no it doesn't come close.
I don't think people cannot get it into their heads that a minority of people are disappointed with COH2, this was made clear months ago and should be respected and accepted and vice versa for people who like COH2.
Some excellent feedback has been given in the past (see inverses post) but is relic going to do a massive 180 and change its core design for COH2? Not likely.
The problem I see now is that the criticism is becoming less and less constructive nor bringing anything new, it is just the same regurgitated arguments happening over and over, like a broken record with no positive effect for either party.
So is this repetitive behaviour good for anyone?
I would like to believe Relic have gathered the good feedback about the core issues and have it as reference for the future.
Sure any game will always have its better bunch of players, but the difference between these 'pros' and the average above-average player is incredibly smaller now. Look at Aimstrong for example, he had like a 98% win rate in automatch. And the other top players (Seb, DevM, Symbiosis, aljaz, Guderian, etc) were pretty close behind. Unless they got unlucky, they won almost every single game that wasn't against one of the top 10 players in the world. The people that are considered great now win 70-85% of their games against the general population, which isn't entirely their fault since the lower skill ceiling works both ways, but it just goes to show that the level of competition is a bit pale.
Those words aren't even mine, its more or less the same thing Twister (previous SNF winner) said just a few days ago. So if one of the top players feels the same way, its not really a personal l2p issue. I'm not sure what is the unit to spam these days since I haven't played 1v1 lately, but the lack of teching options and doctrine counter picking mechanic does make it a lot more difficult to outsmart a one dimensional player like that and instead you rely more on him making micro mistakes, which is pretty iffy since CoH isn't a very micro intensive game to begin with.
There is a counter to everything, be it commander selection, standard units or playstyle.
If a player is struggling with con / gren spam then once again that is their problem not the games, regardless of their skill level.
I would rather take the word of someone that has spent 1000's of hours in a game he loves and being a high level player over that of someone who knows nothing of the original game.
How is SC2 a harder game and why would the top players there be better than anyone that plays COH? and saying that who give a f*ck its got nothing to do with coh2 being a game that people can spam and have pretty good success, in coh if you played against a top player you would have lost in a few minutes.
I played against barton in a 2v2 and it took him like 30 mins to put me away and Im pretty bad at the game bro.. if you dont know Barton is probably the best COH2 player around atm
If you like COH why are you 2 guy complaining about the original players and casters who made the community great, came up with strategies and supported the games growtht?
If you cant get it into your thick head that these guys are disappointed about how bad of a game coh2 is and how much misinformation was given pre and during launch then I have no idea how to help you.
Ill spell it out to you - COH2 is only a company of heroes game by name, if it was called something else it would have so much less attention put on it.
Is it fun at times? Sure. Is it a sequel to what I'd consider the best made RTS of all time, no it doesn't come close.
You can lose a game of coh2 in the first 10 minutes, just because the game doesn't end doesn't mean it is not lost.
Disagree. Just look how the old faces were dominating CoH2 back when they were playing it (Aimstrong, Sepha, Twister, Symbi, etc). Good players are also good learners, so in theory even if they go several months without playing they will quickly reclaim their rightful place if and when they decide to return. However in reality the skill gap between the mid and high level players is considerably lower in CoH2 which is why myself and many others got tired of the game. Having a good understanding of strategy and timing, plus micro to match, isn't as rewarding when some random guy can just march around with LMG Grens, Shocktroops, or whatever the current unit of the month is, and give you a really tough game.
I haven't played the beta lately but from what I've heard its mainly balance issues, which isn't addressing many of the major complaints (just to reiterate: tech pace, blizzards, doctrine system, lack of global upgrades, paid multiplayer content). If Relic acknowledged those grievances and said they are working on it, and prioritized correctly, people would probably have a lot more patience with the game. But whenever someone provides design based feedback it either gets ignored, or it gets the usual "thanks for the feedback" and fuck all actually happens. You can't blame people for reaching their ropes end when they spend months giving feedback and possible solutions and then the only changes that ever happen are balance tweaks.
The skill level might be closer from high to mid at this time but the game is still in its infancy, new sepha's, twisters etc will emerge, just as it has always done with every new gaming generation.
If some random guy is giving you a hard game using LMG's or shocks then you're not countering correctly, which is your fault not the games.
Nothing there that says it is on the a decline, In fact the exact opposite, the avg player amount has increased the last several months, ignoring the free weekend ofc.
I would roughly say there are 8000 players per month atm.
When you have 7 years experience and learn absolutely zero from it - the excuse of 'well vcoh had the same problems early on too' just doesn't cut it, especially when your selling point is sequel to the greatest rts of all time.
The problem now is who's left that want to buy Coh2? People who would have already have and are leaving it, hence the declining numbers and repeated sales and free weekends etc. Coh1 veterans either Uninstaller or hope for improvement.
That leaves the new player, who sees a multitude of DLC.
This thread is a huge slap in the face to all the casters that spent thousands of hours making content for this franchise and then you blame them for CoH2's shortcomings instead of analyzing why the game hasn't been much of a hit in the the competitive scene, or maybe trying to appease some of the problems with the core game instead of just changing the balance which at this point shouldn't be a priority.
And in your case it is easier to take credit for being some super leet badass CoH2 pro, instead of just facing the facts that the game isn't nearly as competitive as its predecessor. Less strategic depth + lower skill ceiling = fewer high caliber players. So do what you always do and accuse me and Inverse and whoever else shares a similar opinion of being nostalgic elitist cavemen noobs that wants CoH2 to fail, but the reality is it would just make our day if CoH2 became the proper sequel we were expecting (and were told) it would be.
Well the campaign was absolutely horrendous, and since it is becoming increasingly apparent that this game was intended to be a single player blockbuster rather than a highly competitive esports title, those reviews sure are legitimate.
No they're not, read them.
I have spoken to the metacritics parent company, they were well aware of the issue though no action was taken.