I don't think anyone has any concrete evidence either way, and in most cases people will be set in their position.
Either you think Relic doesn't care about fixing their game and that creating a major issue was the best way to handle this
Or you believe that they do, and that handling this discretely was the best way to handle it
I am however putting this out here for the undecided to make their minds up
It should now be apparent to all that publicising exploits in such a manner is not something that is encouraged on this site
Further, it is also possible that Relic will take action against those who abused this bug; which may end up including those currently congratulating themselves on solving the problem.
The bottom line here is that everyone wanted this bug resolved ASAP and we all agree that these bugs are simply game-braking. We have different opinions about how to handle situation like this, and I am of the opinion that a major hell needs to break lose before Relic acknowledges/fixes anything. This is simply based on the fact that this community created and actively participates in bug reporting since the beginning, and a lot of issues still remain present to this day.
Now I do sympathies with people that lost games through this abuse, but the game is far better off if issues like this are resolved in the quickest possible manner even if the process of pressuring Relic leaves individuals butthurt.
As far as publicizing exploits is concerned, I don't need to remind anyone that this website has an active "COH2 bugs" section. If publicizing coh2 bugs is something "not encouraged by this site" then I suggest you close the bug section or ban anyone who dare posted there (including Romeo who actively maintains a 3rd party website and discusses open issues with his viewers and frequently expresses views about the lack of progress). Rules that state you can discuss certain types of bugs but not the game braking types are utter bullshit to say the least.