Profile of Thunderhun
General Information
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Signature
Post History of Thunderhun
Thread: Pershing & Rangers Speech Audio is Bland1 Nov 2015, 18:03 PM
Duffy would make a good pershing commander's voice In: COH2 Gameplay |
Thread: OKW alternative solution30 Oct 2015, 22:28 PM
UPKW In: Lobby |
Thread: OKW :Faction design Failure30 Oct 2015, 17:02 PM
Honestly, remove IR half track from Med HQ and give them Panzerjager. Wow...interesting, but could work. Austerlitz, you are right...okw is mission impossible now and badly designed. In: Lobby |
Thread: Can someone tell me the name of this guy29 Oct 2015, 21:34 PM
He is Jack Mehoff! In: Replays |
Thread: Your opinion on the state of the 22228 Oct 2015, 18:34 PM
The dick swinging is real. 222 is good vs infantry, light vehicles for it's cost. Chases down well retreating units and can rape infantry when 2 of them are used together. Hell even can counter T70. In: Lobby |
Thread: How much impact on outcomes do you think RNG really has?28 Oct 2015, 18:31 PM
Yeah, well designed target tables are missing, penetration is sometimes a bit retarded. But COH 1 had the infamous 5% crit bug, ppl could live with that. As for your replay, all of us seen insane things in COH. OMCG being useless/usefull, sniper missfires etc. In: COH2 Gameplay |
Thread: How much impact on outcomes do you think RNG really has?27 Oct 2015, 23:05 PM
The only bad RNsG are the abandonment mechanism + plane crashing. Missing a shot/bounce you name it was/is/will be part of the COH experience. No1 whined about it back in COH1 (even in tourney). In: COH2 Gameplay |
Thread: Remove the Weapon Racks from USF, add something else27 Oct 2015, 23:00 PM
Yep pls remove everything that makes a faction unique... This. To the OP, don't break/change what is working. Going back to base isn't that much of a "loss", instead use your mind...1 squad at a time. But if you are struggling with it, build a bridge and get over it. In: COH2 Balance |
Thread: Ostheer BP3/T4 tech tree cost proposal solution27 Oct 2015, 19:45 PM
This should have more comments. This is a comment In: COH2 Balance |
Thread: How much impact on outcomes do you think RNG really has?27 Oct 2015, 18:42 PM
What's up with all these Anti-RNG threads lately? In: COH2 Gameplay |
430676429468429293428584427860427856427341427339427229427190