Arguably they are in 4, but lets be hones, when was last time anyone have seen assault engies last time?
Exactly, mines are not much of a threat vs USF, so sweeper can be skipped.
Thread: Poll: Should OKW Volks have their shrecks removed/modified?30 Dec 2015, 12:40 PM
Exactly, mines are not much of a threat vs USF, so sweeper can be skipped. In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?30 Dec 2015, 12:30 PM
Do you guys realise that only the M20 can lay mines for USF? Normal mines are in 1 doctrine...and even if the usf player does that, there wouldn't be much of a muni stockpile left for weapon upgrades. In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?30 Dec 2015, 10:49 AM
You do know that Sturmpios would have double shrecks (like they used to). Enough to hold off light armor with fausts and 1 raketen. And mid game would be more like this: luchs, 3 volks (prob some with weapon upgrade), 1 Sturmpio with shrecks (as sweepers are not needed vs USA unless someone tries inf. company). 1 raketen and prob some doctrinal infantry/mg-34. Maybe a few mines...should be enough to stall the allies. Guess which one of them will win? Who uses his units better. (And take a look at my playedcard before commenting something like not playing the same mod) In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?30 Dec 2015, 08:35 AM
Fun little fact, Sturmpios used to have shrecks (thus they have the voice lines for them). In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?29 Dec 2015, 22:18 PM
Lol...wut? Being a fanboy? What sort of? More like being reasonable... Anyway, having durable spammable mainline infantry with AT is simple bullshit from design perspective. I don't see any problem with Sturmpios and shrecks. They aren't spammable, and the quick veterancy for them isn't much of a deal. Their repair bonus isnt great, that price u can 2 CEs -.-. As for their multirole, why not? Atleast the faction would be unique somehow... Pls stop being a "strategist" In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?29 Dec 2015, 18:45 PM
Then kick shrecks from OKW....oh wait, they still have free repairs. In: COH2 Balance |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?29 Dec 2015, 16:58 PM
No. Okw need shrecks on their volks. And why? No1 would dare to flank raketens while a volk sits there waiting to faust any allied vehicle, or a mine. If so, it's gg for the allies. Volks with shrecks are just plain dumb and promotes blobby playstyle. AI upgrade for volks and shrecks for Sturmpios would be better. They always float enough MP to get more raketens for AT. OKW already lost most of it's charm. It's like Ostheer 0.5. In: COH2 Balance |
Thread: Change Penal battalion squad name.29 Dec 2015, 16:45 PM
I love guys In: COH2 Gameplay |
Thread: Poll: Should OKW Volks have their shrecks removed/modified?29 Dec 2015, 16:45 PM
Remove shreck (maybe add it to Sturmpios), add panzerfaust and some sort of AI weapon upgrade. In: COH2 Balance |
Thread: PuddingBAG VS Jove29 Dec 2015, 16:43 PM
AE the map looks stunning with your GPU! In: Replays |