Profile of Thunderhun
General Information
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: Ostheer Railway Artillery3 Feb 2016, 04:45 AM
Karbinder for president. In: COH2 Balance |
Thread: OKW February hotfix wishlist3 Feb 2016, 04:08 AM
Dude...stop. It's enough. In: COH2 Balance |
Thread: [OKW] MP44, FG42 need a heavy nerf3 Feb 2016, 01:43 AM
I'll let DonnieChan do the honors In: COH2 Balance |
Thread: If you could ban any one faction in team games3 Feb 2016, 01:25 AM
Same situation with OKW;. a faction that lost most of its charm. I only chose the british removal over OKW because OKW has more badass voice lines. In: COH2 Gameplay |
Thread: If you could ban any one faction in team games2 Feb 2016, 12:22 PM
In: COH2 Gameplay |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 12:20 PM
Then hey lets remove all the factions, we only need one plus a symmetrical map. Same tools, yeah...but not the same counters. Mortar for example...true RNG machine. You're gonna counter that with the exact same mortar in your arsenal??? Pray to hit. Infantry fights. Couple of missed shots decide who wins or loses. Can't be controlled. Later on;. tank battles...bounce or penetrate. Can't be controlled. Balance is a lie. Most of the players just want a playable game with minimum to zero bugs. If ppl wanted to play a balanced game everyone would be a chess fan. In: COH2 Balance |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 10:48 AM
True for Ostheer, its well rounded and balanced army. We had this balanced in coh 1 and 2. The problem is in coh 2 ostheer is the only balanced army, in coh 1 us and wehr was fun to watch and the key was on tactical positioning. Instead of mirror matches, just balance out the armies...fill the gaps and the game will be alright coz "ultimate balance" never comes. For the 222s and other light vehicles, who fires first, who misses (even worse with tanks). In: COH2 Balance |
Thread: MWNL 32 Feb 2016, 10:26 AM
Lemme just create a new steam account... In: COH2 Gameplay |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 10:19 AM
How come? That only works in the first 10-15 minutes after that the battlefield loses all of it's tactical advantage as the whole map becomes the Moon. No heavy cover, no light sight blockers, no houses only craters. Ever seen Langres in a long game? Same thing for most of the maps, then the only tactical choice is "in which crater do you want place your mg to face a blob". Must be fun to watch M20 vs M20 or 222 vs 222...tactical positioning only works for infantry 'til the first light vehicle roll out. I don't think the game is designed this. In: COH2 Balance |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 10:00 AM
i would actually be OK with mirror matches. Battle of RNG it would be. Gren vs gren, panther vs panther...so interesting to watch the dice rolls. In: COH2 Balance |
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