Profile of Thunderhun
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Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: Target Weak point Bug on AT guns1 Sep 2014, 12:03 PM
I swear this ability is so retarded, should be something else. Paks are already deadly enough. In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts1 Sep 2014, 11:54 AM
Volks are great at their job: defending and cannon fodder role, they are not assault infantry. They are much better than cons thx to the shreck , vet 5 and the free nades, self-heal (isn't overpriced as the OKW doesn't have to spend much ammo to anything else). While cons need 250 mp and 50 fuel to get molis, at-nades + 250mp for the healing. In terms of cost and scaling volks > cons. They are not meant to kill other units, rather than holding them off as the OKW's other units are perfect for killing. Buffing them would only cause a mass OKW OP cry and more blobs. Rifles has to be better than volks 280mp > 235mp. And I hate to say this....but they scale very well and if you don't see this play more games. To the OP; it has been mentioned many times. Cons need a weapon upgrade once T3 or T4 is up. In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts31 Aug 2014, 10:44 AM
Seems like devs listen to Dane. Volks are the cheapest mainline infantry and scale extreamly well, dunno why they want to buff them. In: COH2 Balance |
Thread: ober woman style331 Aug 2014, 10:41 AM
I'm not on anyone's side, I didn't even mention it. Just pointing out that none of them are saints. I played vs Sage, I know his tricks with the jeep or the ghost wire. I haven't expected less from this community. In: Replays |
Thread: ober woman style331 Aug 2014, 09:55 AM
Oh....look another pride post from a noob! And you wonder why ppl don't like you PzAngriefen. You are far worse than Sage. Sage6: He is in the exact same category with Cpt.Molo, once patched this guy's doomed fog good. In: Replays |
Thread: OKW truck pushing30 Aug 2014, 19:51 PM
Just reduce the truck's speed as hell. In: COH2 Balance |
Thread: Abandon vehicle occurring more often? 30 Aug 2014, 18:57 PM
Like repairing the tank or dissembarking and heal them separately as a squad (vehicle crews for everyone, could be less effective and cannot repair fast like the US crews but would have other abilities!!!). We have the skins and the function. While in the vehicle, we could see the health of the crew and the tank to make sure all the informantion we need is there. In: COH2 Gameplay |
Thread: Abandon vehicle occurring more often? 30 Aug 2014, 18:40 PM
I think vehicle abandonments are fine, but only would occour when the crew dies (so introduceing the health of the crew for every vehicle). This would remove the RNG compleatly. In: COH2 Gameplay |
Thread: Panther so bad30 Aug 2014, 18:29 PM
Is the Ost panther better or worse? In general I feel Ost t4 to be underwhelming especially the panther. OKW's P5 is much better in stats, tech placement. price and voice than the Ost's P5. http://www.coh2.org/topic/23291/better-okw-than-ostheer-panther-a-myth In: Replays |
Thread: My thoughts & ideas on Conscripts30 Aug 2014, 18:22 PM
How about fixing the core armies to make them have every necessary counter to fight each other then add the commander shit? In: COH2 Balance |
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