Make Jackson doctrinal and im fine. Imagine Pershing + Jackson behind = gg
Imagine Tiger/KT + Ele/Jagd......oh wait we have them
Thread: Most requested unit in coh2 history...19 Sep 2014, 18:23 PM
Make Jackson doctrinal and im fine. Imagine Pershing + Jackson behind = gg Imagine Tiger/KT + Ele/Jagd......oh wait we have them In: COH2 Balance |
Thread: A Quick Note For The COH2.org Community19 Sep 2014, 18:21 PM
PLEASE, stop calling kubel spam 'abuse'. Just because a unit is strong or OP doesnt mean youre not allowed to build them as you please. theyre in the game, and the stats were INTENTIONALLY buffed. people who spam kubels arent abusing anything, if anything they are just spamming. abusing something would be like using the double b4 shot bug, or if you were somehow to cheat and do something that you should not be able to. Wonder what you do vs Kübels, sounds like you can counter everything perfectly. Teach us Master! In: Lobby |
Thread: Relic: Rebuff the 34/7619 Sep 2014, 18:17 PM
^^ Well, the "old" T-34 worked before, it'd work now. Apart from that the germans can afford better AT than the soviets (PAKs with stun, shrecks) + superblitz, forcing the soviets to fight fire with fire wouldn't work. The germans just simply better at combined arms and defence. They'd just die closing in on the germans. Lowering the T-34's armor would be a death sentence, cost decrease cannot justify this. It needs the old reload again and better veterancy or an upgrade to 85 once hits vet 2-3. In: COH2 Balance |
Thread: Kubel counterplay19 Sep 2014, 18:11 PM
I've tried pretty much anything and everything I can think of as USF and really have no idea how to beat a well microed kubel. Because right now it's not possible. In: COH2 Balance |
Thread: New Jaeger Light Infantry v. Pathfinders18 Sep 2014, 17:06 PM
I'd like to see 0cp Pathfinders and 2cp Paras to give more starting option for USF. In: COH2 Balance |
Thread: Most requested unit in coh2 history...18 Sep 2014, 16:54 PM
It's never going to happen, but adding other useless stuff to the game happens. In: COH2 Balance |
Thread: AAA+ Toxic18 Sep 2014, 16:50 PM
Feel free to ban and report me. Edit: not like the rest of the players are angels. In: Replays |
Thread: Ostheer 1v1 USF18 Sep 2014, 16:47 PM
Well, USF has no counter to snipers. If you can survive the first 10 mins of the game with 1-2 grens, 2 mgs, tellers, 1 pak and 1 sniper the US can't do shit. A rushed 250 with shrecks in it is a pain in the ass. In: COH2 Gameplay |
Thread: Bars are the worst upgrade in the game.18 Sep 2014, 16:28 PM
Over looking the teching costs at HQ. Come on folks. That fuel is needed for a fast LT. This, the allies need to spend extra resources before upgrading their basic frontline infantry to even stand a chance in late-game. In: COH2 Balance |
Thread: Time to shake it up relic!18 Sep 2014, 16:26 PM
People don't want realism but they do want verisimilitude. Fact - the Americans only fielded a tiny handful of Pershings (although I'm not troubled by them as a call-in unit eventually) but the problem is the general crappiness of the US tanks that *do* exist. Make the Sherman slightly cheaper and the Jackson slightly meatier and half the problem might disappear. Or just nerf axis AT, vetted PAKs eat every tank for breakfast. In: COH2 Gameplay |