Profile of Thunderhun
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Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: Gameplay vs Relic - Balance Power - Enjoy Everybody23 Sep 2014, 16:14 PM
Relic never disappoints. In: Replays |
Thread: USF grenades underperforming23 Sep 2014, 16:12 PM
Or just throw it faster. In: COH2 Balance |
Thread: Is OKW the strongest faction currently?23 Sep 2014, 16:10 PM
Honestly, i find Soviets to be the best 1v1 faction overall. And yes, i am playing the game actively. Look at my playercard. US is high risk and potentially high reward. Ostheer has weak early game but solid mid and lategame. And OKW is just frustrating to play in a 1v1 scenario. You're only way to play Sov is Snipers/Shocks + ISU-152, or just accept the uneven losing battle. Ostheer's early game is a bit tricky against USF, but osttruppens can compensate it, or a lucky teller. USF...ah....nevermind, doesn't worth it. okw > usfsovietsostheer In: COH2 Balance |
Thread: Is it worth it to play as USF?23 Sep 2014, 16:06 PM
playing US or SOV in teamgames is boring rightnow Same in 1v1s against Kübels/OKW's death blob and Osttruppens, PAKs, Sniper and Mg-42. In: Lobby |
Thread: opel bitz23 Sep 2014, 16:05 PM
Only the owner of the truck gets +5 ammo and +3 fuel income. In: COH2 Gameplay |
Thread: USF grenades underperforming23 Sep 2014, 16:04 PM
Rifle nades are one of the worst grenades in the game. Takes ages to throw so even a brain-dead could dodge it and 30 muni/nade......and also costs extra mp and fuel to unlock it, it's not worth it atm. In: COH2 Balance |
Thread: Let's talk Soviet faction.21 Sep 2014, 09:35 AM
Cons are the same category, but far worse than any axis infantry. In: COH2 Balance |
Thread: Relic: Rebuff the 34/7621 Sep 2014, 09:33 AM
T34/76 is where it's supposed to be. Still usefull, still spamable in large quantities. L2P. Cons are where they're supposed to be according to Relic. Still somewhat usefull, still spamable, cost more than volks and same as grens. L2P. MVGame Stugs are more spammable than T-34s and are far better, I don't see your logic here. Your post is flawed and not logical. Soviet T3 + T4 are way too screwed, nerfing the core units only promote call-ins. It's not a L2P issue........more like an another useless unit made for the soviets. In: COH2 Balance |
Thread: Should the blitzkrieg ability cost fuel? 20 Sep 2014, 14:46 PM
Pssst....don't let them hear it In: COH2 Balance |
Thread: A simple solution to have a more people playing allies20 Sep 2014, 14:44 PM
Or just remove allies. In: COH2 Gameplay |
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