Profile of Tristan44
General Information
Broadcast: https://www.twitch.tv/Tristand44
Residence: United States
Nationality: United States
Timezone: America/Los_Angeles
Broadcast: https://www.twitch.tv/Tristand44
Residence: United States
Nationality: United States
Timezone: America/Los_Angeles
Post History of Tristan44
Thread: Epic bundled nade18 Jul 2013, 14:53 PM
Dat feeling when your pgrens successfully flank a sniper squad. Then dat feeling when they retreat and get away because you only killed 1.. lol In: COH2 Gameplay |
Thread: Infantry and tanks17 Jul 2013, 21:41 PM
I just saw yesterday my faust hit but not damage the engine of a m3 scout car!! Before I thought it was only a rumor! In: COH2 Balance |
Thread: Relic; It's Time We Had That Talk17 Jul 2013, 16:23 PM
Guess you missed the rest of my post about giving it time... sigh... there is no problem with voicing concerns and dissapointments... thats how you fix things.. I wont just stan d idly by fooling myself into thinking this game is great\fantastic\wonderful. In certain aspects it is great, but sorely lacks in others, especially being a "sequel" to vcoh. The dissidents? I like that. Or "the haters" or "the other". Lol what a boob. In: COH2 Gameplay |
Thread: Relic; It's Time We Had That Talk17 Jul 2013, 13:41 PM
No disrespect to the developers, I am actually amazed to see Noun responding the way he is. A lot of forums never get responses from devs, so this is a good sign. However, people need to stop using the entitlement argument. I am sorry, but as consumers, we are entitled to features advertised in the product. If some of those features aren't delivers upon release, then there is a problem. Consumers are using their hard earned money to buy products by developers who advertise the game in a way to make us want to buy. There are many examples I can use, but I believe my point has been made. Sure we don't understand nothing is perfect and things do go wrong. But god damn things like the multiplayer features, the boring DLC (basically commanders that are just reused abilities), and game performance really make me angry. I understand the frustration of some people, especially knowing that mistakes have been repeated from previous titles. I should have never happened at all. I say give it time, which is what I am doing. My coh2 experiences is losing its drive a bit, but I am willing to wait for improvements before I have given up. Once some of the patches come along and fix it I am sure people will start flocking to it again. At least I hope so. In: COH2 Gameplay |
Thread: Relic; It's Time We Had That Talk16 Jul 2013, 18:42 PM
I have to disagree. Vcoh was NOT as bad as coh2 is now in its current state. Not only the balance, but the pathing, the graphics, the available features.... I agree vcoh definitely had its problems but the developers should have learned from these experiences not repeat them! You would think coh2 would come out a little more polished then its predecessor! There is no excuse for this! I am less concerned with everyones else gripes, what really gets me mad and I feel others should be too, is the performance in coh2!!!! I have an alienware x51 and I have play with setting all low!! This is so unacceptable! Granted I dont have the BEST pc ever I would still like to play with graphics turned up a bit. If I do decide I wanna see pretty things, I pay for it dearly on snow maps. Argggggg!!!!! In: COH2 Gameplay |
Thread: Relic; It's Time We Had That Talk16 Jul 2013, 18:03 PM
I agree with above post. Give it more than a few weeks dude jesus christ.. relax... but that said. I am very worried about the multiplayer base especially 1v1s. It always takes a while for the game to be found and then the gsmeplay is a bit stale at times. Maybe I am just getting older Im not sure. It defnitely feels the current state of coh2 has no umph. No excitement. Just look at the demoralized posts coming up every day. Nobody is really syked not even the so called experts. It all just seems like such a bore. I am tempted to make a post about what gets you excited or happy when you play coh2 In: COH2 Gameplay |
Thread: T70 needs IMMEDIATE NERF16 Jul 2013, 13:36 PM
Yes please. Just improve the Pak a little, that's all I ask. Is that to much to ask ::Tears:: In: COH2 Balance |
Thread: Great, they switch the MG spamfest to Ostheer16 Jul 2013, 13:34 PM
I never said they "worked" on it for seven years, I said it took 7 years for a coh2 to come out, don't assume what you think I am implying. The argument wouldn't be pointless on the basis that there wasn't an argument to begin with, I was stating a fact. I was however, commenting on Volsky's post, which has a lot of truth to it. That my friend, is what is depressing. In: COH2 Balance |
Thread: SU-85; The Thread16 Jul 2013, 13:08 PM
I wish they would do something with the Stug... It makes me sad that tanks is so useless. In: COH2 Balance |
Thread: Great, they switch the MG spamfest to Ostheer15 Jul 2013, 17:35 PM
Having played vCoH for years, been a part of the Europe in Ruins modding team along with PQ (what's up man? ) and begun modding my own mod for CoH1 ('Operation Avalanche'), I feel that I have enough insight to simply jump into this. First of all, points I feel are relevant: This is kind of depressing. It took 7 years for coh2 to come out... and its basically a reskinned version oh vcoh with power up abities and goofy tanks along with circus style fights... wow.... thanks for making my day (I mean ruining it). In: COH2 Balance |
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Latest replays uploaded by Tristan44
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