OP, I absoultely agree.
But people work like this: They look at sth and compare. In everyday life, people compare themselves to their surroundings. In game terms, they compare units of faction a and faction b. Even if the units were designed to be different, people search these diffences, and bias leads to false assumptions then. This is why they will say stuff like ,,why is unit a's armor lower than unit b's armor, that makes no sense and should be changed.''
The human mind can't be changed. And the devs actually listening too much to the mob is a danger to gamedesign. Yup, there, I said it
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#Steam AliasWL%Streak
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