Profile of The_rEd_bEar
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Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
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Post History of The_rEd_bEar
Thread: Relic! Message from STAVKA!4 Sep 2013, 17:39 PM
no, it would not. All infantry squads except snipers, have the same health. Because conscripts have only 1 armor and six men, they have less health per man. which means they are very easy to kill. Grenadiers in theory have more health than conscripts because they have 4 men ehich mean each model had more health than a conscript in addition to better armor. Rifleman in vcoh were weaker than german infantry but they had grenades andBARs to make up for that, here conscripts just have useless Molotoves, sometimes it does damage but most if the time it is useless. You should envy my creativity. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 16:29 PM
I just wanted to take note how flexible panzer grenadiers are compared to gaurds, not to mention I have seen grenadiers with panzershreks work wonders on infantry especially with bundle grenades. Merge is scourge of the red army if you go t1/t4 then is even more useless because you do not have any weapon teams, unless you steal one or two ofcourse. The problem is that armor needs infantry support and the main line unit is conscripts which will die before the support will start being effective. All I want is for conscripts to be decent fighting units like rifle men in vcoh, also panzerfaus will always penetrate most soviet armor reliably, at grenades won't, also a su85 will not obliterate half of a conscript squad in one hit, further more orahhh is most useful early game when the Germans are still getting their mg42 in positions and are not well support but thats even a long stretch due to its muition cost increased. Using orahhh on enemy armor is to risky now that at grenades wont always cause a damage engine. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 00:38 AM
I never said I wanted guards buffed, I like guards and think they're fine. You know you just described one unit there, oh yes panzer grenadiers. That 360 mp 4 man super squad with stg44s that has the highest dps in the game and suffer no accuracy penalties on the move, only 2 units can stop then over priced shock troops or snipers. Enemy armor? That is easy panzershreks. Veterancy is gained from dealing damage 75% to be exact, which means in theory German troops vet faster due to their Superior, and veteran bounuses are more useful than the soviets, in addition to conscripts are still easy to kill regardless of being 6 man squads. Also you are obviously do not play Soviets or the game since you suggested the the Soviets have to pay 240 mp for a unit that is suppose to be use less and weak, the same price as a grenadier squad, I hope you realize you have to flank a tank for a successful at grenade. What if the soviet player don't go t2 for at guns and t1/t4 instead then what? I suppose you think shocks are so hard right? Their ppsh suffer 50% accuracy reduction firing on the move, and they have no at capabilities, so they have to get t2 or they will get decimated. Shocks can dispatched by snipers, grenades, flame halftracks, tanks, and mg42s. Also shocks only turn into killing machines when they have the ppsh,which relic took out as a upgrade and made then automatic. I was against this from the start because the Soviets float munitions to begin with. I already said they should put the upgrade back at 80 instead of 60 munitions and the mp cost reduced the the 370-400 range. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 00:08 AM
Guards also have an inferior dps to grenadiers.Also they can easily be defeated by panzer grenadiers and grenadiers. Did I mention that vet 2 German infantry have 2.25 armor? The same armor as vet0 shock troops. In: Lobby |
Thread: Relic! Message from STAVKA!3 Sep 2013, 22:53 PM
No one appreciates my creativity, and for the 2nd time I am not Russian. Conscripts have the same health as grenadier and they only have 2 extra models which are very easy to kill. German infantry are only vulnerable when there is a sniper on the field, if anything one can argue Soviet infantry are more vulnerable then German infantry. This combat is NOWHERE near vcoh between rifleman and grenadiers what game are you playing? Soviets should have an armor upgrade conscripts are the main infantry unit you will be using and they are terrible in that role, unlike grenadiers due to their superior durability and lmgs. In: Lobby |
Thread: Relic! Message from STAVKA!3 Sep 2013, 17:15 PM
Soviet squads are not more resilient to snipers then the Germans are, a well microed sniper can devastate so Soviet offensive. Not to mention if the German goes double snipers if the Soviet goes t2, because the Soviet commander will have no hard counter for it. As I stated before its not that the mg42 is to strong, its conscripts are to weak their veterancy bonus are useless and don't scale in to late as well as the Germans do. The only unit they can fight are Pioneers, with out the flame thrower. In: Lobby |
Thread: Relic! Message from STAVKA!2 Sep 2013, 20:08 PM
Even in 1944 Soviets took higher losses than the Germans. Why shouldn´t that be portrayed by stronger German troops? Panther is the Germans anti-armour unit. It shouldn´t be beaten by IS-2 which is anti infantry. Realistically both could take each other out, but the Panther could fire 4 times faster than the IS-2. Germans soldiers were/are not "stronger" especially in 1944 and they're not superman, but i degrees this is not about history this is about balancing in a video game . the problem are that conscripts the main fighting unit of any soviet army are completely useless, there is a reason why no one uses merge alot. They have the armor rating of 1 and grenadiers have 1.5 in addition they get lmg42s, or god forbid if they go against panzer grenadiers. Molotoves are useless, not to mention I don't know why soviet soldiers have them instead of proper grenades. further more at nades almost never damages a tanks engine now because you have to flank it, like getting with in range of a tank wasn't hard enough. The should be beaten by an is2 the mere fact you even said that is ridiculous, the fire rate doesn't even matter. Only a fool pays 300 fuel for a tank that only fights infantry. In: Lobby |
Thread: Relic! Message from STAVKA!2 Sep 2013, 18:00 PM
I'm not Russian you imbecile, and this is very serious I am not satisfied with how the red army is balanced. If you dont have anything useful to contribute other than troll post, then dont post at all. In: Lobby |
Thread: Relic! Message from STAVKA!2 Sep 2013, 17:08 PM
You incompetent fools, I have explained my concerns in a civilized manner. I expect my opinions to treated with respect. In: Lobby |
Thread: Relic! Message from STAVKA!2 Sep 2013, 15:52 PM
Relic, STAVKA in their infinite wisdom has determine that Company of heroes2 is cesspit of horrible stereotypes and unbalanced game play. Many of of our top commanders have accused you of collaborating with the Fascist, although such talk has been deemed scandalous, you can not stop talk among men. STAVKA and comrade Stalin him self are infuriated and their are cries of the gulag and execution, this is a very serious matter that must be looked in to immediately. Dear Relic, Your continual misrepresentation of the proud Soviet RKKA ( Red army ) will no long be tolerated. Why are conscripts portrayed as useless meat sacks that can not stand their own in a fight? You yourself said the online aspect of this game is set in 1944, I am free to presume during are successful operation Bagration? Then why are troops who were well lead and equip portrayed in this disrespectful mannner? They have the armor rating inferior to their Facist counter parts, yet they cost the premium of 240 mp, why? Why are they so poorly equip? Are brave men and women toil in factories 24/7 under stressful conditions in the urals so their love ones can fight the facist with proper weapons, and yet you denied then this. This is unacceptable. Are brave men are being slaughtered because you refuse to properly equip then with a proper upgrade in weapons in the form of the ppsh or dp28. Also you increased the cost of orahhh, the battle cry of the proud Soviet people to 10 munitions, what is the meaning of this? We have to fight Facist mg42's with are inferior troops and flanking then with what many of are commanders and troops call "insta suppression" and a colossal arc of fire was not hard enough, you make it even more difficult for us, why? I stated this before, but why are men forced to fight facist with lmgs and stg 44s in such a late time period, when we are able to properly equip them? All they can do is die a sad death because of this fatal error. Why must are commanders pay 360 man power for are penal units? They are excellent troops but why 360? They suffer the same fatal deficiency in proper armor, which you seem to give the fascist plenty of. Why do are proud and brave Gaurds troops have a inferior dps to facist grenadier squads with equip with a lmg? Are elite troops are suffering because of this. Also you gave then mosin nagants like are "conscripts" and they deserve better weapons for their bravery in battle. Another pressing matter are shock troops, they are far to expansive to be properly utilized, 480 manpower? There are cry's for your immediate execution for this unpopular order. Why can they not be 370-400 mp and the ppsh upgrade from 60 to 80 munitions? Soviet shock commanders already suffer from deficiencies in their at capabilities and you slap then in the face with this. This is extremely disrespectful. Are proud support teams has been violated by your premature changes, maxims have been rendered useless due to their damage drop, why did you give us maxims are not the dshk? We see it in the armory (game files) we are not easily fooled. Are mortars are inferior to the fascist we can not relay on them to quickly dispatch facist mg positions, because you decide to put a serious decrease in their rate of fire, are anti tanks guns seems have a rate of fire inferior to the facist pak40 as well as missing most of their targets. Are armored divisions are happy with the recent changes to the t34, but its not over yet. The t34/85 should not a doctrinal tank who ever made this decision is an idiot, no an incompetent fool. Why is the t34 a doctrinal tank and not the Panther? MMMM? as well as its terrible rate of fire. If you insisted on keeping it tied to a doctrine like fools, then fine. But we demand it to be a single tank call in with a good rate of fire. The Is2 one of our best tanks has been disgraced why is it more expansive than an elephant or a tiger? Why does have inferior anti armor capabilities? When I get a tank for 300 fuel it better be able to take on a panther, RELIABLY. With that being said that is all STAVKA was able to think of regarding the RKKA, they are extremely disappointed. As well as naming are men "conscripts" what is this? The American, British, and Germans soldiers were conscripts as well but they were well armored and armed as well as given proper name. This disrespect of the Soviet people and her brave men and women will no longer be tolerated. You read this, you should know you have a lot of work to do Relic. We want to see progress you all seem like smart men, you know what we do with traitors and those who disappoint us. we shall end it with this, get to work. We have been watching playing this is closed beta and you have made many strides in the right direction. We trust you will not fail us. Regards, 2nd LT, Yuri Kalmykov 12th guards rifle infantry division, 1st Ukrainian front In: Lobby |
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