Profile of The_rEd_bEar
General Information
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Signature
Post History of The_rEd_bEar
Thread: Very few cost effective counters to upgraded Grens17 Sep 2013, 22:54 PM
The main problem is that conscripts do not scale well in mid-late game at all. Vet 2 cons with posh are actually pretty good , but thats doctrine specific. In: COH2 Balance |
Thread: Relic! Message from STAVKA!7 Sep 2013, 19:47 PM
The problem with htd is that there has been a spike in the hit the deck bulletin usage which makes htd obsolete as a counter to mgs, also you have to wait for 1cp which takes for ever. Has the markIV accuracy been nerfed? I only know the rate of fire has been toned down, which brings me to another point, that is the su76/stug3 is not nearly as effective against infantry as the t34/markIV and they are assault guns after all. In: Lobby |
Thread: Relic! Message from STAVKA!6 Sep 2013, 21:39 PM
It is the same people who wont admit the Germans are just the better faction, Great frontine troops with lmgs and good veterancy bonuses, mgs that supress and does more damage then maxims and turbo mortar s. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 13:21 PM
This makes me wonder do any of you play this game? Alot of people agree conscripts are useless, except you guys. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 04:36 AM
I already explained and that combined with the dps sheets which can be found on the forums also show their pathetic dps. In: Lobby |
Thread: Relic! Message from STAVKA!5 Sep 2013, 00:39 AM
No it was never refuted and I provided evidence that proven conscripts are weaker, a measly 2 extra men does not change that. Guards are 360 manpower and 30mp to reinforce. You can not use them as your main infantry. Conscripts are useless and with the recent changes to the at grenades makes their situation even worst. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 23:55 PM
Are not anymore squishier? What game are you playing? And no one has proven anything to refute my previous argument. If conscripts are not suppose to scale well then this is a fatal design flaw it is ridiculous to pay 240mp for a unit intended to be useless. You can not rely on doctrinal infantry, do you know how expansive they are? In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 23:06 PM
In this game having more troops does not "balances it out" you can just sneeze and bam one conscript is dead, metaphorically speaking of course. Bars were fine for me they gave rifles nice fire power to hold their own so they can be useful the the units they are supporting and suppression fire was good at stopping charges from stormtroopers,panzer grenadiers and the like, adding the ppsh will help but not immensely as the main problem still stands, they are to fragile to be used effectively. Hit the dirt was nerfed in to oblivion so its not longer is effective as it used to be. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 18:06 PM
I have played this game for quite some time. I can tell you they do not have the same survivability. I already explained why. In: Lobby |
Thread: Relic! Message from STAVKA!4 Sep 2013, 17:52 PM
Ignoring nullist, who has nothing better to do with his life then to troll Soviet threads. Like a child. In: Lobby |
76963737627353572925728367280572799727957273872730
Latest replays uploaded by The_rEd_bEar