Profile of The_rEd_bEar
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Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
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Post History of The_rEd_bEar
Thread: T34/8512 Oct 2013, 23:59 PM
WOW!!! what a insightful an informative argument, now you're just making stupid excuses In: COH2 Gameplay |
Thread: T34/8512 Oct 2013, 20:13 PM
All I am asking for the very least if relic don't won't to change the stats is for it to be reverted to a single tank call-in, but for some reason people are whining that it will break the game. This would put it on 360mp and 130 fuel and 4cps, it is more expansive than a p4 and stug yet it can not take out ether alone without proper support. Please explain how this is game braking? In: COH2 Gameplay |
Thread: T34/8512 Oct 2013, 18:31 PM
I don't understand what you are trying to say, have you used the t34/85? It is not worth the price tage of 720mp and 260 fuel, the fact that it is even a doctrinal tank in the first place is ridiculous. The changes i proposed will not brake the game, I guess you think the kv8 is broken to since it only cost 130 fuel and 4cps. If you dont have a counter for the t34/85 by the time it comes its not the game fault, it is yours. Mark target doesn't justify the price or the performance of the tanks and it is a ridiculous accusation to say that i have to use a doctrinal ability to get the full ability out a a overpriced mediocre tank. In: COH2 Gameplay |
Thread: T34/8512 Oct 2013, 17:24 PM
People are ignoring the main reason why I made this thread, it was for it to be reduced to a single tank call in and the rate of fire reduced. In: COH2 Gameplay |
Thread: T34/8511 Oct 2013, 16:16 PM
Your argument is full of crap and make absolutely no sense, doing something as simple as making the t34/85 a single tank call in and reducing the firing rate will brake the game? Are you crazy? Your teching up theory is full of crap to I never seen that crap work, give me one replay of it working against a competent axis player, I doubt it even exist. In: COH2 Gameplay |
Thread: T34/8510 Oct 2013, 21:18 PM
The t34/85 should not cost more than a panther, it is not worth the performance for such a ridiculous price. In: COH2 Gameplay |
Thread: Very few cost effective counters to upgraded Grens4 Oct 2013, 01:08 AM
An excellent solution for penals would be to increase their armor to 1.5, so they can be more durable in the field. In: COH2 Balance |
Thread: T34/852 Oct 2013, 16:16 PM
Only thing striking me in those stats is the reload time doubling for some reason. Maybe cut that down to 6 seconds with some testing to see how that affects the DPS of the unit Your point is? In: COH2 Gameplay |
Thread: Farewell Breaking Bad30 Sep 2013, 22:58 PM
Went out like a boss. In: Scrap Yard |
Thread: epic 1 hour game30 Sep 2013, 21:42 PM
After 1 week of not playing coh2 this happens, crappy micro and squad wipes. includes a vet 3 120mm mortar with 50 kills meh use of su85s and t34/85s and a vet 2 sniper. Oh yeah, and i lost. In: Replays |
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