Profile of The_rEd_bEar
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Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
Broadcast: https://www.twitch.tv/the_red_bear
Residence: United States
Nationality: United States
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Post History of The_rEd_bEar
Thread: Cruzz's Fantasy Patch Thread 2: WTFWFA Edition7 Aug 2014, 16:45 PM
This has my blessing In: COH2 Balance |
Thread: Is this really necessary? 3 Aug 2014, 21:25 PM
(This is from my experience in playing 1v1)I don't know if I am wrong on this, but I think riflemen using smoke grenades, even though it is an upgrade is too powerful. It discourages flanking because you suicide one squad and throw smoke and run in with 2-3 squads and force a retreat. This forces to much pressure on the ostheer in the early game because they are already fielding to few units, just to rush a pak out to deal with the light armor the americans can bring out early in the game. I believe this ability encourages blobbing and makes the mg42, which is an integral part of the ost early game obsolete. Sure you can just repack the mg and move it, but by then you will be force to retreat it because you won't have time to find a better position before your supporting grens are overwhelmed. Maybe I am just overreacting I don't know, I would like to hear other people opinions on this. In: COH2 Gameplay |
Thread: Wehrmacht T429 Jul 2014, 13:57 PM
Panthers use for be fairly common in 1v1 , before the price nerf now they are rarely seen even p4s are becoming rare most ppeople just hold out for a tiger because t3 isn't worth it and t4 is to expansive there needs to be an adjustment to the ost tier's because the tiger Meta is boring. In: COH2 Balance |
Thread: IS-2 Frontal Armor 29 Jul 2014, 13:45 PM
This is the ultimate troll thread the only tank the allies have that doesn't have paper armor and You're saying it needs a nerf. Try flanking next time, like every one else. In: COH2 Balance |
Thread: [1v1] Summer Cup - Season 128 Jul 2014, 12:33 PM
SteamID:76561198031720387 Desired starting faction: Soviet Desired map (chose out of the map pool):langres Timezone: AM In: One4One |
Thread: katty op27 Jul 2014, 06:46 AM
just wow In: Replays |
Thread: 11 vp left 25 Jul 2014, 20:01 PM
I haven't played in a week so my micro was bad,relearning hot keys, losing squads left and right to shocks/maxims/and arty and some how I pulled out a win out of thin air. In: Replays |
Thread: armored assault tactics 22 Jul 2014, 01:40 AM
I Think this commander need to have a single t34/85 call in instead of a double one, because as its stand you lose to much using this comander with no call infantry or support weapons, or ppsh. Shock rifle and guard mortor has more utility and safer options. In: COH2 Gameplay |
Thread: The Jackson and Micro Fairness18 Jul 2014, 15:43 PM
The Americans imo has the best late game of any faction, they have versatile units and easily accessible tier's. Jackson's,bazookas, at guns, Sherman's, and at nades that always cause engine damage. Their late game strength comes from combined arms not one super unit. In: COH2 Gameplay |
Thread: Guess who's back.15 Jul 2014, 23:52 PM
I don't need to watch the replay, let me guess cpt.molo spammed m8's? In: Replays |
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