Ehm, no, I have to disagree on this one. Even though it may not be intentional by the developers, in its current state, when most of the OP abilities are available only to those, who paid for DLC (commanders), it is pretty much the definition of pay to win. I know it is a balance problem, and that it will change most likely, but until that happens, it is pay to win.
Unnecessarily aggressive thread title? We are talking about a game here. Besides, I did post it in the vCoH section, so that fanboys would not be irritated. Yet it seems it is not enough.
I just asked a simple question about the game. I apologize if it caused any misunderstandings, it apparently did, because it had to be removed, but I don´t think it could be considered "offensive" or "aggressive". I am just looking for honest opinions, while also posting my own. And some people seem to agree with me, so I don´t see the problem. About splitting the community... I don´t think there is a way to stop it. Some people play vCoH and hate CoH2, some people play CoH2 and hate vCoH. And this site is about everything CoH related. I think the community already is split, CoH2 is just bigger, because it has a lot of new players, who haven´t ever played vCoH.
No, commanders do not offer any unfair advantage of another player, if you lose a game its because of your play not because of commander choices. |
This is a troll thread,coh2 isn't p2w if you played the game youd know that |
Soviets are currently overpowered. Their base army is balanced but they have a lot of overpowered commanders and call-in units.
Guards slightly over perform.
Shock troopers don't require you to do any creative flanking as with panzergrenadiers and these squads are too powerful in general. You can just bum-rush squad in green cover, even panzergrenadiers/sturmpioniers, and force them to retreat. A grenadier squad or volksgrenadier squad in green cover can be forced to retreat without even killing a shock trooper model in the process. Combine shock troopers with For Mother Russia and there is nothing your opponent can do except just mass retreat and stay in his base for a minute.
Stalling for call-ins is too easy and too rewarding. This puts a very large risk on getting light vehicles as axis because you are going to need all the fuel you can get to counter the extremely potent T34/85s and IS-2s. (this problem of course also exist for Wehrmacht mechanized assault)
PTRS conscripts are extremely broken. You can just blob these units and win. They can't be countered by HMGs, light vehicles can only be used against them if you are Jesulin, and they will wreck AT guns/mortars/leIGs in 1 burst if you have 3~4 PTRS conscript squads. Utterly ridiculous.
Demo charges need to be removed from the soviets. There used to be a time where you needed them to even out the score against superior german infantry, but this time has long gone. Soviets no longer need this crutch; especially with everybody using the powerful soviet commanders 99.99% of the time. This with the added issue like the 120mm wiping squads and ridiculous teching cost the ostheer has
|
nothing a trusty p4 and pak cant handle |
That's how good Maxim is! Insta set up and suppression
I maxim is easy to flank and doesn't have the large firing are or suppression aoe like the mg42 does, it can only effectively suppress one squad |
I thought I was going to lose for sure |
gg, except for the trash talking in the end |
Guess who wins |
ml20 won the game |
Ost t4 is impossible they said, well I proved them wrong tellers, paks, and panthers, The panzer werfer needs a buff and the 120mm still wipes squads with one shot to much |