From Sepha's guide:
"I generally don’t recommend using this ability as it leaves you vulnerable to grenades. When active, your conscript squad loses the ability to move while gaining defensive bonuses, but you are unable to deactivate the ability for a short period of time. Any good Ostheer player will simply move back into decent cover or throw a grenade on top of you, forcing you to either retreat or hope the grenade doesn't do enough damage. Mortar fire is also an excellent counter to this ability."
/drunk.
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