All of the facts you mentioned are completely counteracted by the fact:
1) The Target-weak point ability can be used to knock a target out for 15 seconds.
If any single faction in the game possessed a 280MP/90FU tool to render a King Tiger unable to fire for 15 seconds, the universe would go up in flames. However, that's precisely the strength of the ability that the Stug possesses.
Perhaps, the reason people don't realise how completely OP this ability is is because the UI icon has deceived them that all it does is turret locking. Instead it completely disables the main gun.
Oh, yeah, in addition to the turret locking, the ability further boosts the penetration of the shot to 290 for full damage.
2) Stug has amazing penetration in addition to insane rate of fire
Yes, SU76 has good penetration too, with better range. However, the Stug deals full 160 damage, whereas the SU76 deals 120
My question to you is:
Does Stug really need all following 3 items at the same time, given its low cost:
- 160 damage
- 190 penetration
- insane rate of fire
Yet, yes; the Stug is on the same level of bullshit as:
- Vet3 LMG riflemen
- Call-in tanks
- Firefly Tulip stun
- PIAT sapper blobs
- etc
Stug has good penetration AND damage. It's AMAZING. I GET THAT. however contrary to what you said, I believe all my points DO offset the stugs insane DPS.
Please tell me how the stugs ability to disable the enemy tank for 15 seconds, pen all tanks, deal 160 dmg, relate to its health, it's bad LOS, it's fixed turret, it's poor range, and the fact that allied infantry almost all have effective AT weapons against the stug? Hint: THEY ARE UNRELATED.
If you actually look at my points, I'm not doubting the raw stats of the stug. I'm looking more at the in game issues it struggles with. Pathing, FOW, the amount of counters to it etc. These effects CANT BE EXPLAINED WITH STATS. On paper the stug is OP, in game it's perfectly balanced. It's a glass cannon, in perfect conditions it can 1v1 any medium tank that has less range than it. It can't flank enemy armor. In reality it can often be free XP for enemy infantry tanks ATGs etc.
I respect your input more than any other person on this forum since you look at the stats and facts. However I feel like your focus on stats in this situation is inflating your opinion of the stug.
My humble opinion. Please don't take this personally.
Edit:
To answer your question about the SU76, which has better tracking and range? Which has a free artillery barrage? You know this just as well as I do, Allies always have more general tanks that are good for AI and AT. Stug can beat SU76 in a 1 on 1 fight but thats like saying panther is better than comet since it can beat it in a fight for less cost. We both know comet is better than the panther at this point. You can use the same comparisons with the stug and SU76.