Hello Bears, just letting you know that I am booby trapping forests near you for the next few days - I'd advise some caution but do keep mauling yo!
- Your friendly neighbourhood Russian
sibSuit
Profile of Siberian
General Information
Broadcast: https://www.twitch.tv/SiberianGT
Steam: 76561197999775722
Nationality: Russian Federation
Broadcast: https://www.twitch.tv/SiberianGT
Steam: 76561197999775722
Nationality: Russian Federation
Signature
[twitch=www.twitch.tv/]chapter_id=SiberianGT[/twitch]
[twitch=www.twitch.tv/]chapter_id=SiberianGT[/twitch]
Post History of Siberian
Thread: Bearcruitment28 Aug 2014, 06:56 AM
In: The Angry Bears |
Thread: My thoughts & ideas on Conscripts26 Aug 2014, 13:01 PM
hi sib what do you think about this thread? do you think conscripts need better scaling? Hey Ninja, Yes, I do believe Conscripts need better scaling towards the later stages of the game but one which would allow Penals to have a role to fulfil. I liked the suggestions of making Conscripts be upgraded via the T3/T4 building to reduce their upkeep slightly and giving Penals some love to bridge the gap between Elite Infantry (Shocks / Guards) and Conscripts. I am at work now so I don't wish to go into too many details of what I think exactly but as usual, you're welcome to pop into my stream and ask me and I'll happily answer In: COH2 Balance |
Thread: OKW truck pushing26 Aug 2014, 12:51 PM
Truck pushing isn't quite as silly as bike/jeep/ketten pushing was in COH1 but it definitely needs toning down in one way or another. Maybe if the Kubelwagen didn't auto turn to scope out the babes on the beach every 3 seconds you wouldn't need a truck to push squads into your Sturmpioneers In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts26 Aug 2014, 12:45 PM
The hypocrisy this post reveals is astounding for someone bashing others for replying with "snarky little quips". While we're on the matter: http://www.coh2.org/ladders/playercard/viewBoard/10/steamid/76561197999260801 Don't criticize people, especially senior members of staff (please apply to be a strategist so I can laugh at your pathetic player card too) who actually provide reasonable and justified input to your thread. This thread started well and I read some great suggestions and discussions, keep it up please instead of turning to mocking each other. In: COH2 Balance |
Thread: Ask the Strategist!19 Aug 2014, 13:39 PM
Hi Strategists RNG stands for "Random Number generator (generation)" which basically implies an aspect of the game is involved in a simple roll of the dice or "luck". This is not entirely correct as this game uses controlled RNG often termed as Pseudo-RNG which selects values from a specific range (an example is the damage of an AT grenade, it can either penetrate, deal damage and cause an engine critical or it can be deflected and cause deflection damage. The game decides for you which of the above scenarios - there are others - will be chosen depending on a number of in-game factors). The BAR is a non-doctrinal weapon upgrade that costs 60 munitions which is designed to be utilised as a short-range weapon with your riflemen. Without going into too many details, it significantly boosts the DPS (damage per second) of your riflemen in short-range engagements. The M1919 LMG is the Infantry's company 3 CP doctrinal weapon upgrade for your riflemen which also costs 60 munition but is designed for longer ranges. Currently, it outperforms the BAR and even suppresses infantry with defensive stance so I would argue that it is just a straight up better weapon in general (albeit being doctrinal). Is the Red Army AA-half-track worth its price, as it doesn't seem to suppress and doesn't do big damage to infantry and couldn't shot down a StuKa flying above it for minutes, of was it just bad luck? The M5 half-truck is a great anti-infantry support vehicle that provides a forward reinforce point on the battlefield. It's AA damage isn't the best but it is capable of taking down planes. It's not particularly reliable in that sense but is the only dedicated AA Soviets have besides the HMG gunners on tanks. If prestige means your level is +100, what does it mean to my, that I have to fight people over 100 levels over me? (I am lvl 75 my opponents around lvl 25+prestige -75+prestige) That's the way automatch functions; if a game for your ELO is not found, the search is expanded to a pool where you may be matched up with anyone in the interest of finding both of you a game to prevent long queue times. Prestige simply shows an equivalent figure of how much time a user's played the game, not necessarily how skilled or highly ranked they are. Do you think it's ok if I justify a defeat by blaming my bad PC and the disadvantage of starting at least 20 seconds later (I am not complaining towards my opponent)? No, you can offset a disadvantage and consider that when you're reviewing the game to improve but solely blaming your loss outright on 20 seconds absence or your bad PC is not a good mentality. If your performance is bad, improve it through tweaking/upgrades/updates etc so you're playing at a FPS that you can perform at your best with. Hope these helped. In: Strategy Desk |
Thread: Ask the Strategist!19 Aug 2014, 07:09 AM
Do Tiger bulletins give bonuses to the Tiger Ace? No, they do not. Hello Strategists. This is one of those questions that is extremely difficult to explain and give tips for specifically due to the nature of how games play out different in different situations (sometimes even differently in the same situation). I would suggest Mechanised (Guards, ISU-152) as the backbone for your Soviet player with a focus on either Maxims / Snipers to support the advances of the American player. After this point, the game is primarily in your hands provided you keep up a decent amount of pressure with either snipers / maxims and tech appropriately. If I am going Snipers, I usually build 1 immediately followed by 3 Conscripts or I just go straight up double Snipers. My maxim play is similar except I get 1 maxim initially followed by a Conscript, filled by another 2 maxims afterwards. Since I am talking about 2 players here and not one, it would take a whole guide to give you some examples but do check out some of our team guides to see if there's anything that you guys haven't tried or that can help you. If you need further help I would recommend uploading a replay and sending it to me of a game you really struggled with. Hope this helped. In: Strategy Desk |
Thread: MG Facing Backwards bug?18 Aug 2014, 07:13 AM
The amount of bugs is hilarious. Some people may notice these a lot less frequently than others but these things are absolutely KILLING the game. I had MGs set up the wrong way yesterday, I had Grenadiers ordered to rifle nade continue to walk somewhere, freeze in animation and consume the munutions / cooldown while I waited about 6 seconds to lose a squad wipe. I can't take this anymore, especially with the absolute horrific plague of performance issues (don't even get me started on the chatbug and the mini stutters that crop up every god damn game). Bugs are rife, hotfixing is non existent and rage is at an all time high. In: COH2 Bugs |
Thread: Versus the IS-214 Aug 2014, 13:48 PM
Send me a replay where you've struggled, I'll get feedback back to you either here or through a PM. In: OKW Strategies |
Thread: Replay Parser Fixed!14 Aug 2014, 11:58 AM
Hail Seb, King of Replays In: Site Feedback |
Thread: Advance Warfare? Conscript Spam!14 Aug 2014, 10:48 AM
Hahahahahah, what a great illustration Strumming. It's actually sad that the meta is so bland and idiotic. |
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