It doesn't remove the threat from skipping, just makes the you safe from the thing that punished skipping.... got it.
Shreks unlike zooks however require an entire shot less to kill a light meaning a single squad and some good RNG can end a light in only 2 volleys. Also I'm not sure why you are now making them out to be ineffective when just a sentence ago you said they make you safe from LVs. If they don't like you claim then there is no reason locking them behind the tech will make a difference, but if they do, also like you claim, then it makes skipping t2 viable and without risk.
And here we are with further conflicting claims. Previously the short range and inaccuracy was an issue that made the Shreks unreliable but now a range and accuracy of "the enemy quite literally has to come to IT and touch it" is comparable.
I'm starting to think you are simply grasping at straws here....
All but brits are supposed to miss out on something by skipping tiers (cause brits are entirely linear, although they can miss out via side techs) pgren Shreks negate that design philosophy. Previously the skip carried the risk of being carried off field by LVs, that threat is now gone and calling it t2 skip isnt really an appropriate name as it has made t2 an optional tier entirely. You are not skipping t2 by going from 1 to 3,you are instead side teching for t2 in the same way the Soviet might by going t1 to t2. Except without giving up any real unit as Shreks are as scary as an AT gun due to burst potential where ptrs are more defensive in nature.
Causable mass-retreat for building stuff, which fitted
less resources than it's counter was what you called "bad design". No faction need to have game closers and that's why lelic nerfed OKW Luchs production speed. As well, PTRS could counter LVs better than schreks just because of accuracy.
When you start your "all but brits" thing here you totally forget, that "all but ostheer" have creepy LV, which is bulletproof (AEC is don't, but only from rear, if I remember) and has great potential in AI and anti-LV duty (AEC is more anti-lv, but old ostheers tech gave it an opportunity not to be totally useless in AI). Does non-existence of ostheer luchs should mean that it should be easy to play against ostheer with LVs?
Your speaking of panzerschreck-potentiality is irrelevant, because you cannot discuss about high RNG issues, because if you will continue that way, we should again look and T70 and get it rid of it's
highly potential main gun.
While you are starting to think about straws or whatever your try to say about me personally, I can easily see with your speech, that you are just another guy, who is trying to sneak own fanboyism under some conservative points about new design of old faction which had lowest 1v1 rate before the patch and want changes, which will cause it again be like this.